Monday, April 1, 2024

Death Battle Predictions: The Pony of Shadows vs Necrozma

 

(hade)

(LwqwydUuz)
(rei)

The Pony of Shadows, the light-ensnaring and possessive stallion of darkness from My Little Pony.

Necrozma, the Prism Pokémon and darkest member of the Light Trio from Pokémon.

As told in ancient tales across time, when there is light, darkness must exist as its opposite, a contrast to its qualities when it becomes absent. However, when darkness takes form as the monsters we must face, light is nothing but an obstruction, something the darkness must overtake and destroy. Whether that would be through corruption, destruction, or complete absorption, light becomes the source of power for these monsters until their anger is satiated... or until the bonds of our friendship transcends the odds to take them down. 

Truly, light can only have one opposition, and these two luminosity-liberating lifeforms only have enough brightness in this universe for one of them. Between these two creatures of ultimate dimness, will the Pony of Shadows force Necrozma into becoming his ultimate power, or will Necrozma bring upon the sky-burning light to blind the shade? Ultimately, the altercation between the shadows and refractions of light can only be decided in a DEATH BATTLE!

Before We Start

Generally speaking, both characters will be given their full media, including the manga, anime, comics, books, games, etc. Similarly, canon extended media will be included in regards to scaling to other characters, such as the My Little Pony Trading Cards and similarly non-canon media that supports scaling, such as Pokémon Sun and Moon. While these series have obviously vague canonicity, Necrozma's media such as the Pokémon TCG or granting cross-scaling between manga and games will be exempted simply due to issues revolving vague scaling or feat displays in both. This, however, does not exempt scaling in general for this media.

Background

The Pony of Shadows

Hundreds of years ago, Equestria was built upon a legendary land which required the power of heroes for the land. For this reason, six legendary ponies would form into the new heroes of the land... the PIllars of Equestria, if you will. Each of these heroes represented an aspect of their power; Beauty, Bravery, Healing, Hope, Strength, and Sorcery. However, with the power of these heroes, one pony who brought the team together wished to be apart of the heroes and help them. His name was Stygian, a squeamish young pony who ultimately came up with one plan. Bringing together the items that brought each Pillar their powers, Stygian wished to duplicate the items and use them for himself so that he could help the team. Despite his plan, though, the Pillars caught him in the act and feared for the worst... Believing that Stygian intended on actually destroying their artifacts of power, they kicked him out of the group out of fear, leaving Stygian to feel abandoned as he roamed the land of Equestria.

However, as he fell into his feelings, a shadow overcame Stygian, telling him that he could be granted power. All Stygian had to do was give up his body, his mind, and his magic... which Stygian had felt alone. He wanted someone to keep him company in these times, no matter the cost, and thusly he agreed. However, the shadows further manipulated him. He was believed into thinking that the Pillars were at fault... believed that they saw him as a horrible teammate... and Stygian had simply believed it to be true. At a cost for the shadows supporting him, they made a deal that they would take all of the light in the world away, and Stygian agreed. From here, the Pony of Shadows had been born, leaving behind Stygian's identity as he confronted the Pillars. However, due to both of the sides being inconclusively powerful, with the Pony of Shadows being matched by the combined power of the Pillars of Equestria, there had only been one solution. This solution had been for the Pillars to seal away the Pony of Shadows, however the spell they would need to enact required a self-sacrifice. However, due to Starswirl's idea of planting a seed which would grow artifacts strong enough for future heroes of Equestria to wield to defend the world, they saw this as a worthy sacrifice to defend the land. From here, they enacted this plan, bringing the Pony of Shadows to Ponehenge before wielding the sealing spell against him, causing both the heroes and their valiant foe to be shut away for one thousand years.

However, in the future, six valiant heroes rose to the role of 'Equestria's heroes' known as the Mane Six. United by friendship and the Elements of Harmony, formed by the seed that the pillars planted centuries ago. At one point, Twiight Sparkle had become willing to bring the Pillars of Equestria back to the world, unknowingly releasing them alongside the villain they fought-- The Pony of Shadows. The monster now freed from his sealing, his viewings of the Pillars alongside their new generation inspired him to destroy the light of this world and possibly many more down the line. However, as it fled away when matched by these heroes, the Mane Six and Pillars found out that there was a path to beat him. This would be done by combining the power of the groups artifacts, ones that once granted the heroes magic in the past to seal the Pony of Shadows. Thus, with the power of friendship and Stygian betraying the power of the darkness, the Pony of Shadows had been forced away from his host back into limbo as he once had before. This allowed Stygian to reconcile with his once-loved friends as he explained himself, which gave the young stallion a chance to redeem himself, an offer he rightfully accepted in order to prove he was stronger than ever.

Necrozma

Light, an energy that encompasses the grander universe in a vast spectacle of brightness and power. Thousands of years ago existed a trio of mysterious light beings who brought light to the land of Alola and across all of space, substituting for the Suns and stars that other worlds were simply unable to contain. These beings were adored, renowned for the power that they’d spread across the world for those less fortunate- however, certain people with greed held hunger for the power. In particular, this was for the Blinding One, the star of the trio that had shined the brightest out of the sky. When this being took its place on another planet, a race of beings had trapped the being in an artificial prison that drained the light from itself. However, due to this usage that drew all of the life and power from the being, it soon lost all of its light and took a dark form. This form soon broke free from the grasp of Ultra Megalopolis- and came back to the island of Alola it once inhabited. Now known as Necrozma, the beast attempted to take all of the light from the universe as it’d done to Ultra Megalopolis- however, was stopped by a brave hero and the four Tapu guardians of Alola, taking it down and sealing it back into Ultra Space.


Due to the extensive efforts done by a lady named Lusamine, Ultra Space was eventually looked into by a group of researchers in Alola- In particular, the group had opened a wormhole into Ultra Space after the discovery of Ultra Beasts and the power that these beings laid to the world of Pokémon. However, after a long sequence of events that would lead to constant research, Necrozma soon purged its space of the people that came, and broke itself into Alola. Bringing a reign of destruction, it took the power of the previous members of the Light trio- taken a new form- to combat against Necrozma. These Pokémon, now known as Solgaleo and Lunala, attempted to combat against Necrozma with its power, yet despite this Necrozma was able to overpower both incarnations of the Sun and Moon and absorb them into its own power, soon fusing with them and thereafter taking all of the light for itself.


With this power, Necrozma now empowered itself with enough light to return to its original blinding form, only known as Ultra Necrozma as it tore apart the world, wanting to take away all light as it saw everything who required light as greedy monsters only suited for destruction due to its misery. However, like it had once before, a noble hero stepped up to combat against the Blinding One, which through the combination of power, friendship, and teamwork it was taken down and drained of all of its power. Despite its evil, our noble hero intended on capturing the Pokémon, rescuing it from further misery after it was sealed once more into Ultra Space upon its defeat. With this, Necrozma was supposedly saved now from the endless misery it had once taken by the greed of certain people in the wide expanse of the universe. In other universes, though, Necrozma became a symbol of hope, spreading the light it had once taken away back to the universes that had lost, bringing a resurgence of life across many universes that existed in Ultra Space.



Skill and Experience

The Pony of Shadows

The Pony of Shadows is a very experienced combatant, both due to its time of existence and easy capability of manipulation. While it hasn't shown much on its own, the shadows obviously work very well in the pathways it follows with emotional manipulation. On the other hand, Stygian (while not being very talented) was able to fight against wizards such as Starswirl and took on the Pillars of Equestria all at once many times, both in his youth and later in a future where he was older. He could fight against a vast amount of players in the fights of Equestria such as Twilight Sparkle or Starlight Glimmer, alongside with Stygian once abandoning the shadows becoming even more experienced in his craft, fighting alongside Princess Luna against a separate future self and others. 

Necrozma

Necrozma, being a creature existing for centuries specifically to spread it's power, inherently holds a vast amount of history, using the ability of light control across the universe in its travels. Plus, it has taken a vast amount of victories under it's belt- constantly defeating both Solgaleo and Lunala every time they've ever fought and requiring teamwork both due to its sheer power and resilience alongside the ability to keep fighting. Pokémon are inherently very skilled combatants, being able to know combat and the ability to fight from birth- with weaker Psychic-type Pokémon such as Alakazam with the ability to supposedly outperform supercomputers and having a vast knowledge of moves and expansive mental knowledge that can cause headaches by being near it. Even Legendary Pokémon such as Kubfu practice extensively in the arts of combat solely to evolve itself further, of which Necrozma would at the least be comparable to. 

Equipment

The Pony of Shadows

Princess Celestia and Luna


The princesses of the Sun and Moon of which Stygian captured in a dream world of a negative future, who he'd plan to corrupt with shadow magic to make them his slave and enact destruction of pillars of light across the universe. He has explicitly described his motives wielding the two as weapons. Additionally, his control also forces beings to become completely subservient, which would apply to Luna and Celestia should he wield them.

Necrozma

Ultranecrozium Z

A Z-Crystal which can be wielded by Necrozma in a fight, allowing to tap into Z-Moves and it's Ultra Form through the Z-Power contained in the crystal.

Solgaleo and Lunala

The two other members of the Light Trio which Necrozma can fuse with to create his Dusk Mane and Dawn Wings forms respectively. This grants him a strength boost as well as access to specialized abilities, and it may be possible for him to change forms amidst combat should he be given access to both. 

Forms

The Pony of Shadows

Bad Future Stygian

Displayed in a dream that Luna and Stygian entered, the Pony of Shadows adopted a new form that gave him a new body as well as enhancing his abilities. Assumedly adopted due to Stygian's lack of sealing into the portal at an older age, the form is stronger than the real world's Pony of Shadows and ultimately became just as strong as Stygian. While Eris has explicitly taken form of this Pony of Shadows to lure Stygian, it is nonetheless a form of the Pony of Shadows from her own world, thus should hold the same powers and mindset.

Stygian


Just like separating a symbiote from its host, Stygian isn't technically a form that the Pony of Shadows can pull off, and more than likely results in incapacitation towards the shadows itself. However, Stygian is still a competent fighter, and can fight on his own if the Pony of Shadows were to be taken out of combat. Stygian's form in the Pony of Shadows is hosted inside of a pocket dimension within the body where light cannot enter, and must be pulled out or ejected in order to leave. Additionally, it grants a passive corruption to both Stygian and those who enter due to the inherent form of the Pony of Shadows which characters are able to resist.

The Dark Horse

He is the hoofbeat from under the floorboards! He is the shadow in the empty stable! He is...DEFINITELY not Stygian in disguise!

Necrozma

Dusk Mane and Dawn Wings

Obtained by forcefully fusing with Solgaleo or Lunala, Necrozma is able to take over the legendary Pokémon's bodies or control them. This gives Necrozma special abilities he normally cannot access as well as new attacks, which he can obtain by forcing himself upon the Pokémon or through trainer control with the Solarizer or Lunarizer. 

Ultra Necrozma


Necrozma's ultimate form obtained by absorbing enough excess light to overpower itself, leading it to output a devastating aura and unwilling releasing barrages of lasers. Passively destroying nature, it can only bring destruction until it runs out of power, which will send it back to sleep unless it continues to absorb light from the surrounding area.

Dynamaxed Necrozma

 
If Necrozma is absorbed to the energies of Galar, it has the ability to Dynamax, a process that strengthens a Pokémon in power and increases their size. They can wield new abilities that devastate the area, including but not limited to…

  • Max Lightning: An Electric-type Max Move which turns the arena into an Electric Terrain, boosting the power of Electric-type moves, locking both combatants inside the area, and preventing opponents and Necrozma from sleeping.

  • Max Steelspike: A Steel-type Max Move which boosts the defense of allied Pokémon.

  • Max Strike: A Normal-type Max Move which lowers the opponents Speed when hit.

  • Max Darkness: A Dark-type Max Move which lowers the opponents Special Defense when hit.

  • Max Mindstorm: A Psychic-type Max Move which turns the arena into a Psychic Terrain, boosting the power of Psychic-type moves, locking both combatants inside the area, and blocking both multi-target and priority moves from working against and from the opponent.

  • Max Rockfall: A Rock-type Max Move which summons a sandstorm in the arena for five turns.

  • Max Phantasm: A Ghost-type Max Move which lowers the target’s Defense when hit. This is only obtainable in Dusk Wings form.

Abilities

The Pony of Shadows

Magic

Both Stygian and the Shadows have the innate ability to use magic which comes from a pony’s lifeforce and essence, allowing the user to manipulate the lifeforce and essence of oneself alongside others. This works on the same scale as Changeling magic with magic working the same as love and emotions do and warping their physical strength and stamina, with magic varying depending on one’s willpower, motivation, and how they intend on using magic. The usage of magic is based on one’s physiology and corresponds to it in various ways. If this hadn’t already been obvious, friendship is magic, and magic… is a lot of things. But most importantly, magic is the link between your power and your motive, of which the Pony of Shadows has a lot of both.


Mental Influence

The shadows of the Pony of Shadows are able to enact manipulation upon others, either physically or mentally corrupting them with words before they're filled with sorrow and fall into the grasps of the Pony of Shadows pocket dimension. Sealing them inside, he takes ultimate control, requiring his host to either adapt and take control or act as the body unwillingly while they're continuously influenced by the shadows.

Darkness Manipulation

The Pony of Shadows can manipulate darkness, allowing him to create dark gas, tendrils from his body, a dark aura around him, etc. The Pony of Shadows can also manipulate the surroundings into pure darkness should he need a larger fear factor.

Light Manipulation

In the past, the Pony of Shadows absorbed the visible light from the stars in the sky- bringing down moonlight and covering everything in darkness. Due to the Pillars of Equestria being able to seal him away, the light returned to the sky, however there's no reason the Pony of Shadows wouldn't have the ability to manipulate light as to plague the world with darkness.


Weather Manipulation

With sheer power, the Pony of Shadows can manipulate the sky, turning into a dark storm. Similarly, he is able to bring immense darkness to the sky, manipulating it around him

Corruption Magic

Due to the Pony of Shadow's immense power, he wields a magic capable of corrupting others into his control as well as incapacitating themselves. Not only does this extend to people such as the princesses of the Sun and Moon, but can affect nature and creatures within it. He has used this to turn animals into his slaves as means to fight for him, as well as allowing him to both corrupt Stygian inside of himself and even Celestia. For context, Celestia is able to resist the power of corruption to both her mind and physicality through her power as a princess, said power being comparably stronger than the Pony of Shadows granted he would have used this newfound strength with the princesses to do feats he simply wouldn't be able to before. However, a strong enough resistance, such as those given by the Elements of Harmony or a greater mental barrier, have allowed one to resist attacks to the mind, body, and essence of being.

Energy Projection

The Pony of Shadows can fire lasers which have the ability to burn and knock out foes. He has used this various times in combat, and it's a simple technique but nonetheless a very powerful one capable of matching to overpowering other energy projectionists such as Stygian or Starswirl the Bearded.

Umbrum Physiology

As a shadow pony, also known as an Umbrum, the Pony of Shadows holds a unique physiology. Not only do Umbrums hold the capability of deconstructing their body to the soul and recreating their physical bodies, recreating their souls from utter destruction, turn into shadows, having the inherent ability to manipulate dark magic allowing manipulation of the earth, corruption of their surroundingsas well as transmutation, mind manipulation and possession, as well as the ability to curse beings into nothingness.

Shield Generation

As an Umbrum, the Pony of Shadows is able to generate an area around itself that brings immense darkness, enacting as a defense to protect it from both attacks and spread out its power. This ability can be used both as a shield, or can be expanded out in order to create an attack similar to a shockwave that can hurt foes.

Immortality

Simply put, the Pony of Shadows is immortal, albeit it hasn't shown much usage beyond the sealing within Limbo. While the shadows themselves may be immortal, Stygian is not. Despite this, Stygian has a slower aging rate, allowing him to be older across the span of many years without much being done to him.

Fright Inducement

Essentially, darkness and scaring beings in My Little Pony can induce the Frightened status, both through inducing fear with events and action. The Pony of Shadows has displayed the ability to scare people, as have most villains, which weakens Friends, preventing them from facing off in stand offs, face events, etcetera. However, Frightened Ponies lack the ability to get exhausted- admittedly likely because they don't participate in the first place- meaning any ability that activates separately from the pony will be able to activate even in a Frightened state, making it less beneficial against targets with distinct passive abilities.

Necrozma

Prism Armor

Necrozma’s innate ability granting extra defense. The Prism Armor allows Necrozma to take 25% less damage from Super-effective moves used against it, with this armor always being active.

Neuroforce

Necrozma’s Signature ability causing all Super-effective attacks to be powered up even further than before, dealing 25% more damage. This is always active, but will only apply to Super-effective moves.

Flight

Necrozma has the innate ability to fly, as well as having the ability to fly in all three of its other forms. It can use excess energy to boost itself, increasing its speed as a result.

Portal Creation


Through Necrozma's sheer power, he can create portals from Ultra Space to the real world. He has displayed this in both his fused forms as well as his standard self, which allows him to travel as well as send others between them alongside bringing Ultra Beasts between universes.

Energy Absorption

Due to Necrozma’s innate physiology, it is able to absorb energy from various sources, including Z-Power, Dynamax energy, light, and other similar sources. This strengthens Necrozma, allowing it to reach such a degree that it will tap into their true form.


Disassembly and Fusionism

Necrozma has the ability to both take himself apart as well as fuse with others-- while he has only displayed this with Solgaleo and Lunala, it isn't unlikely that Necrozma's able to do this on others, too.

Light Form

In Necrozma's final scene of the anime, it's shown to be able to convert itself into light before dissipating. While it's likely to only be something Ultra Necrozma is capable of doing, this form seemingly enlarges Ultra Necrozma or otherwise creates a projection of itself from excess energy.

Aura Amplification

Due to Necrozma's power as an Ultra Beast (and a boss in Sun and Moon), it wields a special aura increasing its stats beyond normal, making it much powerful than that of the average trained Pokémon. What stats does it increase? Well... all of them. Granted the similarity to Totem Pokémon, and the connection to Z-Moves (granted the Z-Crystals all come from a part of Necrozma), it's likely they function in very similar or the exact same ways, with the power of Totem Pokémon being able to adapt to the power of other combatants.

Non-Physical Interaction

As a Pokémon, Necrozma can naturally interact with ghosts and intangible beings, as well as being able to see through invisibility.

Moonlight


A Fairy-type move that heals the user depending on the time and weather, generally healing half-health during standard conditions with the ability to heal two-thirds of health during sunlight or strong winds and one-fourth of health during any other condition.

Charge Beam

Necrozma can shoot an Electric-type beam attack by charging up electricity, where any left-over energy is reconstituted into strengthening up their Special Attack level.

Steel Claw

Necrozma's claws become coated in metal which they use to cut down their opponent, with the ability of sharpening at a brutal enough attack resulting in strengthening their Attack level.

Confusion

Necrozma wields a weak telekinetic force in order to deal minimum damage, used as a means to inflict Confusion on his opponent.

Stealth Rock

Necrozma drops a handful of rocks across the battlefield which deal damage to any opponent unlucky enough to step on them, useful for dealing chip damage and very useful in Competitive formats. 

Slash

Necrozma hits the opponent with a very basic Normal-type slash attack which has a higher Critical hit chance, allowing him to potentially deal double damage.

Night Slash

This is basically the same thing as Necrozma's normal slash-- But at night! Giving it a Dark-type version of Slash.

Psycho Cut

Don't touch me, I'm a real life wire.

There's not much to say here besides the fact that it's the same as Slash, but now it's Psychic-type! STAB-Boosted, I guess.

Stored Power

A Psychic-type attack exerting leftover energy that gets boosted depending on the number of stat-boosts granted to Necrozma, allowing it to be very potent if enough boosts are accumulated. 

Rock Blast

A Rock-type attack where Necrozma shoots an ensemble of rocks at his opponent, having the ability to hit multiple times in a single blow.  

Power Gem

Necrozma launches a volley of gemstones that shine towards his opponent, dealing immense Rock-type damage. It sparkles... a lot, despite being composed of rocks.

Iron Defense

Necrozma's body becomes hard akin to Iron, boosting his defense and strengthening their body against physical blows. It doesn't function as well against special attacks like psychic force, though.

Photon Geyser

Using a massive beam of light as an attack, Necrozma unleashes a Psychic-type attack ignoring all abilities that would weaken it while shifting its damage as to what would be stronger-- between physical strength and special attack power. 

Prismatic Laser

Necrozma uses their unique physiology to refract lasers across itself- creating a devastating multi-beam Psychic-type attack that destroys almost anything with its insane power. However, due to straining Necrozma's energy, it must be recharged before being used and tires out Necrozma for a turn.

Gravity Manipulation

Necrozma manipulates the gravity of the battlefield- it makes every opponent in the area extremely dense, which forces them down preventing them from moving easily and completely stops them from moving in the air. However, this also affects Necrozma.

Sunsteel Strike

Necrozma's Dusk Mane form which, due to its connection with Solgaleo, it is able to mimic the signature ability Sunsteel Strike. With sheer force, Dusk Mane Necrozma slams into the opponent with the force of a meteor, completely negating any ability that would prevent it from dealing damage.

Moongeist Beam

Necrozma's Dawn Wings form which, due to its connection with Lunala, it is able to mimic the signature ability Moongeist Beam. Moongeist Beam is a sinister blow which Dawn Wings Necrozma shoots at the opponent, completely negating any ability that would prevent it from dealing damage.

Z-Moves

Any Pokémon holds the capability of wielding Z-Moves, which come from the power of the Z-Ring and the energy of Z-Power. While Necrozma is not followed by a trainer per se, the Pokémon is the source of all of the Z-Crystals and Sparkling Stones, alongside the fact that all Ultra Beasts contain Z-Power within their bodies and similarly aura-powered Pokémon such as Totem Pokémon or Lusamine's team have been exposed to Z-Power, absorbing it into themselves. Thus, despite game mechanics displaying otherwise, there is no exact reason why Necrozma wouldn't hold the ability to use type-specific Z-Moves. As a result...
  • General Powers: Z-Moves strengthen any moves of a specific type into another, including status moves. They can overpower and knock out people, with the only way the average human (or those similarly overpowered by the energy) can withstand it is by diverting the energy into a Sparkling Stone. 
    • For future context, Z-Moves can only be used within the bounds of a same-type move, however it's unlikely that this is a restriction for Necrozma given its stockpile of Z-Energy and having access to all elemental Z-Crystals.
  • Breakneck Blitz: A Normal-type Z-Move.
  • All-Out Pummeling: A Fighting-type Z-Move.
  • Supersonic Skystrike: A Flying-type Z-Move.
  • Acid Downpour: A Poison-type Z-Move.
  • Tectonic Rage: A Ground-type Z-Move.
  • Continental Crush: A Rock-type Z-Move.
  • Savage Spin-Out: A Bug-type Z-Move.
  • Never-Ending Nightmare: A Ghost-type Z-Move.
  • Corkscrew Crash: A Steel-type Z-Move.
  • Inferno Overdrive: A Fire-type Z-Move.
  • Hydro Vortex: A Water-type Z-Move.
  • Bloom Doom: A Grass-type Z-Move.
  • Gigavolt Havoc: An Electric-type Z-Move.
  • Shattered Psyche: A Psychic-type Z-Move.
  • Subzero Slammer: An Ice-type Z-Move.
  • Devastating Drake: A Dragon-type Z-Move.
  • Black Hole Eclipse: A Dark-type Z-Move.
  • Twinkle Tackle: A Fairy-type Z-Move.
  • Searing Sunraze Smash: A physical attacking Steel-type Z-Move. Can only be used in Dusk Mane form.
  • Menacing Moonraze Maelstrom: A special attacking Ghost-type Z-Move. Can only be used in Dawn Wings form.

    Light That Burns The Sky


    Ultra Necrozma's signature Z-Move, it unleashes a devastating beam of light upon the opponent described as scorching the Heavens. Due to its strength, it is able to bypass abilities meant to block damage. Should Necrozma be unable to transform into Ultra Necrozma, this Z-Move allows the Pokémon to transform if need be.
    Resistances

    • Mind Manipulation: As a Psychic-type, Necrozma resists Psychic-type moves. Pokémon are able to naturally adapt against status effects that induce mental conditions such as Paralysis and Confusion.
    • Brute Force: As a Psychic-type, brute force moves such as those in the Fighting-type do not work as well against Necrozma. As a Ghost-type, Dawn Wings is naturally intangible and thus these attacks don’t work at all. As Ultra Necrozma, a Psychic-Dragon-type Pokémon, it is innately resistant towards these forms of attacks.

    • Sound Manipulation: As a Ghost-type, Dawn Wings innately resists certain sound-based moves categorized under the Normal-type. Necrozma is additionally unaffected by Noivern’s Boomburst

    • Poison Manipulation: Dusk Mane and Dawn Wings Necrozma are unable to be poisoned or corroded respectively due to their typings

    • Earth Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is innately resistant to Rock-type moves. 

    • Air Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it resists the usage of air attacks against it due to its resistant to Flying-type moves.

    • Plant Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is resistant to the effects of Grass-type moves. As a Dragon-type as Ultra Necrozma, it is resistant to Grass-type moves.

    • Ice Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is resistant to the effects of Grass-type moves. Additionally, it can resist being frozen, instantly shattering out of it, and in general Pokémon are able to thaw out of being frozen alive.

    • Fire Manipulation: Due to Necrozma’s Dragon-type as Ultra Necrozma, it is resistant to Fire-type moves. 

    • Electricity Manipulation: Due to Necrozma’s Dragon-type as Ultra Necrozma, it is resistant to Fire-type moves. Necrozma can resist Electric-type moves, and Pokémon are able to naturally adapt from statuses such as Paralysis.

    • Sealing: Pokémon with a trainer cannot be sealed by Pokéballs.

    • Light Manipulation: Necrozma remains unaffected by its “blinding light” that is normally overwhelming to Pokémon and trainers alike. Additionally, Necrozma can absorb light and has forms of itself made out of said light, meaning it likely doesn’t do anything. Plus, as the ‘Prism Pokémon’, it naturally refracts light.

    Feats

    The Pony of Shadows

    Overall

    • An honorary member of the Pillars of Equestria, responsible for the original formation.
    • Gathered together the artifacts of the Pillars of Equestria, knowing a spell allowing for him to become as powerful as the six.
    • Fought against the Pillars of Equestria to a constant stalemate, forcing them to seal him away with their combined power.
    • Fought against the Mane 6, the Pillars of Equestria, and Starlight Glimmer, wihle simultaneously holding off their power to send the shadows to Limbo.
    • Redeemed himself as a hero when the darkness was separated from him.
    • Was able to sneak into Eris' Castle Casino against various villains from the greater multiverse.
    • In an alternate timeline, planned on bringing darkness to and destroying light all across the world and spread into the greater multiverse.
    • Took down the Knights of Harmony with Princess Cadence, Princess Eris with support from Princess Luna, took down the Pillars of Equestria with the power of the shadows, and defeated his alternate universe self on his own.
    • Became a best-selling author after his redemption.

    Strength

    Speed

    Durability

    Necrozma

    Overall

    • A member of the Light Trio, spreading light all throughout the universe.
    • Withstood being in constant pain and enacted destruction upon the wider multiverse with its power, taking down Solgaleo and Lunala.
    • Despite being sealed away, its power refused to falter and remained just as strong upon returning in the future.
    • Defeated Solgaleo and Lunala back-to-back after returning, becoming more powerful with a fusion.
    • Absorbed their powers to unlock its original power, draining power from the world and entering Ultra.
    • One of the hardest Pokémon boss fights.
    • Took on the Ultra Guardians, the Guardian Deities, various Ultra Beasts, Team Rocket, the Island Kahunas, and various others. 
    • Restored the lighting of the planet after its defeat, redeeming itself before fading into light to seal itself away once more.
    • One of the most offensive Pokémon in Generation 7 competitive, and one of the best within its other forms.

    Strength

    Speed

    • Moves in tandem with Lunala and Solgaleo, dodging lasers and clashing against them (See above)

    • Able to react to attacks from various characters, such as Ash’s Pikachu and Naganedal. 

    • Can move in tandem with other Pokémon, such as those who can dodge Solar Beam, Necrozma’s Prismatic Laser, Flash Cannon, Aurora Beam, Signal Beam, Flash, Dazzling Gleam… etc.

    Durability

    Scaling

    The Pony of Shadows

    Alicorn Princesses

    Due to the innate plot of the Pony of Shadows, he is going to overrun all of Equestria. Not only does he overpower an emotional Twilight, but his alternate self has both overpowered Celestia and killed Luna. Each of the princesses scale to one another, so he would scale to Cadance and former princesses, too. 

    The Mane 6 (and the others)

    The Pony of Shadows took on the Mane 6 in their encounter and has fought against comparable or even superior characters. Thus, the Pony of Shadows should directly scale to the six (plus one). As our main characters, the cast has a vast number of feats to their name, such as...

    Discord

    Being a creature made of pure chaos, Discord is obviously no slouch in power or speed. While he and the Pony of Shadows have never directly interacted with one another, the Pony of Shadows has matched characters like Starlight Glimmer who have one-shot Discord in the past and has the ability to push back against the force of the Elements of Harmony far longer than any other character in the series has before- including Discord himself.

    The Mean Three

    The Mean Three are some of the most powerful villains of Equestria and were one of the few- both individually and collectively- to come closest to destroying all of Equestria. While the Pony of Shadows has no direct scaling to them, he is able to easily overpower characters comparable to them such as the Mane 6 or Princess Celestia. 

    King Sombra

    King Sombra is a powerful monster coming from the history of Equestria, existing solely as a being of shadows akin to the Pony of Shadows. Due to their similar physiologies, various physical similarities are compared between the two. Like with previous premises, Sombra has been taken down by the Elements of Harmony constantly without standing a chance. Due to this, alongside the Pony of Shadows overpowering people like Twilight Sparkle that are able to match King Sombra, Stygian should thus upscale.

    Trixie Lulamoon

    Essentially, Trixie was a side character turned into a supporting cast member in later seasons. She wields the Alicorn Amulet which puts her on the level of Alicorns that Twilight and the Mane 6 could never dream of matching in power in early seasons. However, it’s unlikely that Stygian wouldn’t be much stronger- granted his ability to match much more powerful artifacts like the Elements of Harmony or Artifacts of the Pillars.

    Miscellaneous Characters

    While the Pony of Shadows doesn’t have much direct scaling, most of the people responsible for these feats are inherently weaker either due to where they sit in power. Since the Pony of Shadows has the potential to scale to some of the strongest characters in the series, not to mention the Elements of Harmony, he likely upscales a large number of these characters even if they don’t have direct scaling.

    Necrozma

    Solgaleo and Lunala

    Being the two other members of the Light Trio, Necrozma has various reasons for scaling in power. Not only is Necrozma’s weakened form able to match both, but the fused forms it obtains are verbatim stronger than both and it is obviously much stronger as Ultra Necrozma. 

    Ultra Beasts

    Narratively and in scaling, the Ultra Beasts are notably inferior to Necrozma. Not only is Necrozma responsible for their general power in the Alola religion, but they are generally equivalent to the Guardian deities and similarly powerful Pokémon that Necrozma has fought and overpowered.

    Mewtwo

    Being one of the most powerful and most popular Legendaries is nothing to scoff off- however, Necrozma should directly scale. Not only is Necrozma directly obtainable before post-game when Elio fights against Rainbow Rocket, meaning that the Prism Pokémon is able to match by that time, but official art has displayed that Ultra Necrozma is able to take Mewtwo on alongside a variety of other Legendary Pokémon.

    Groudon and Kyogre

    Groudon and Kyogre are very important Pokémon to the world- being responsible for the formations of the land and the ocean respectively. While Necrozma similarly doesn’t hold direct scaling, both Rainbow Rocket scaling or Rayquaza scaling in Ultra Necrozma would allow the Prism Pokémon to scale beyond the Weather Trio in power.

    Deoxys

    While Necrozma doesn’t directly scale to this fellow deep space Pokémon, he has direct reasons to scale either off of Rayquaza and the rest of the Weather Trio’s power or potentially through Mewtwo upscaling off of Rainbow Rocket Admin Pokémon teams. Either way, Necrozma should be more powerful than Deoxys.

    Other Legendary Pokémon

    While generally miscellaneous, Necrozma has various scaling chains across the Legendary Pokémon in the series, either directly or off of other Pokémon who do scale directly.

    • Jirachi’s Doom Desire can summon sunlight for two turns before attacking, unleashing energy (82.3 petatons)

    • Xerneas and Yveltal are used to individually power the Ultimate Weapon to bring destruction (22.583 petatons)

    • Miraidon is said in legend to turn the land to ash (4.84 petatons)

    • Lugia is stated to have created a 40-day long storm (497.13 gigatons)

    • Reshiram is stated to be able to scorch the world (275.93 petatons)

    • The Legendary Birds are responsible for seasonal changes. Most notably, Moltres brings forth the Spring season (1.38 gigatons)

    • Rayquaza unleashes power that constantly changes the atmosphere, stabilizing it in order to prevent the other two Legendary Pokémon in the Weather Trio from manipulating it.

    • Mega Rayquaza destroyed the Grand Meteor Delta that would have destroyed the planet.

    • Heatran can cause a volcanic eruption by appearing from the depths of it.

    Pokémon of Myth

    Miscellaneous Characters

    While the Prism Pokémon doesn’t have direct scaling between all characters, Necrozma is an immensely powerful enemy and especially within its Ultra form. As a result, it is very much likely it would scale to a number of lesser Pokémon feats, a statement that a boss as powerful as Necrozma can back up granted sheer difficulty…

    • Abomasnow creates a snowstorm inside of Kalos (4.34 gigatons

    • Gigantamax Rillaboom shakes the Galar region (105.93 megatons)

    • Electivire can power a city (43.88 megatons)

    • Wild Machamp can unleash ‘megaton-level’ punches.

    • Ash’s Lycanroc, who is comparable to Ash’s other Pokémon, can dodge Solar Beam. (2.08c)

    • Elte Four and Champion-level trainers are able to constantly take on Legendary Pokémon.

      • This includes Pokémon such as Groudon and Kyogre (Brendan/May), Xerneas and Yveltal (Calem/Serena), and even Dialga, Palkia, and Giratina (Lucas/Dawn). 

      • All three of these characters, after taking on these Legendaries in canon, are able to fight against characters with the same team, including important trainers such as Diantha, Steven, or Cynthia. Certain characters, such as seen in the Battle Tree, are able to fight with similarly powered teams, granting direct scaling between regions for Legendaries even if not directly fought by characters such as Elio/Selene, and would thereby scale to Necrozma.

    Weaknesses

    The Pony of Shadows

    Despite the vast powers of the universe's darkness, the Pony of Shadows has a number of weaknesses that could weaken them in combat. Besides its reliance on Stygian, the Pony of Shadows is a very self-centered being who wants to do nothing but destroy light- and will not place focus on Stygian. For this reason, it has shown multiple times that Stygian can grow on his own and make decisions separate from the shadows. Similarly, the shadows will be inherently weaker without a host, putting it in great pain if Stygian is torn away from them, and forcing Stygian to fight on his own. Even when it can influence Stygian mentally, the Pony of Shadows ego still remains, leaving it to believe itself as superior no matter what, and thus will not care for any calculated approach with the idea that it will be stronger regardless. Even when using other vessels such as the princesses, the Pony of Shadows has displayed the ability to willingly kill people in his way even if they're important to his power, which could put him a bad situation both in a fight and in his grand scheme.

    Necrozma

    Bugs, ghosts, and the dark.

    On a more serious note, Necrozma is a very hungry individual. Looking for light isn't for some grand scheme, for Necrozma wants to take itself out of overwhelming constant pain due to lacking any light in its body. Thus, Necrozma exclusively struggles to stay in a fight in its depowered form- and is much easier to deal with when injured granted it already is. These weaknesses don't remain later, however Necrozma's other forms display exclusive weaknesses, too. Both of Necrozma's fusion forms can be separated at the cost of hurting Solgaleo or Lunala, even though this isn't that big given it can always just slurp up all of their power. This power shortage becomes quite the opposite, though, in Necrozma's prime Ultra form, where the light it retains is overwhelming. Due to the mass of light it retains, it shoots energy everywhere all across the universe, putting it in a constant on-edge state and presumably puts it in a... not proper mental state.

    Before the Verdict…

    My Little Pony Canonicity

    While this was touched on a bit at the start of this blog, My Little Pony essentially holds a canon where all official media is treated as canon. The comics are basically parallels to the show pre-Season 10, being meant to be as ‘canon’ as possible and fit into pre-established canon, acting as a secondary source for media but becoming more primary as the shows writers became more involved with comic writing and becoming more direct with how they combined the show and comics in writing. By the turn-around of Season 9’s ending, the comics have since become the primary canon and constantly reference stories made before Season 9, meaning that the previous comics even before Season 10 are on a similar boat of canonicity under the primary canon. In the comics, they have further displayed the canonicity of other generations in the series, meaning that Generation 4 isn’t a distinct canon but rather all generations are different universes from one another. Other media, such as the books, have also been directly referenced in the show such as Pinkie Pie and the Rockin’ Ponypalooza Party!, and should therefore be treated as secondary canon. Similar to the comics, the manga is an officially licensed media similarly meant to parallel the show, so it should be treated in a similar boat to the comics. On another note, the card game for My Little Pony is also based on the realm of the series with a collaboration with Hasbro and Enterplay, and other collectible trading cards also worked on with Hasbro are directly referencing show events with no changes beyond description. Thus, the card games and collectibles should similarly be treated as a secondary canon.


    While people will refer to the showings of Spike in the future stating that the IDW comics were his retellings of the tales and therefore not all elements were ‘accurate’ thus comics are non-canon or at the very least aren’t real, which in-universe fans of the comic bring up quote-unquote contradictions, Spike explicitly shows that the events that happened in the comics had quite literally happened to his and friends and himself later, and refers to the person in question as a conspiracy theorist more than someone with merit to their beliefs. Thus, the comics are canon no matter what you intend on arguing and should therefore be usable.

    My Little Pony Cosmology Size

    In My Little Pony, there exists a vast universe much more expanded than even our own- and that’s for good reason. Of course, we know universes are directly parallel to one another with entire Equestria planes being able to merge together and infinitely neighbor one another in a wider multiverse. Within these universes are contained dreamscapes which are the subconscious of ponies which exist for everypony, said dreamscapes containing an infinite number of structures in one pathway within them that are meant to directly parallel the past memories, present thoughts, and future ideas of everypony. Dreamworld scales are applicable to the real world, as seen with the Tantabus and being a threat to Equestria via having power to corrupt all dreams and thereafter corrupt the larger universe. This idea of a dreamworld isn’t special to the main Equestria, either, and rather this kind of structure exists within outside realms, as we see within the Human World and evident with Luna’s existence in Reflections, a story about another parallel universe. In IDW, there are also generally neighboring infinitely sized multiverses with infinite universes including other properties such as Transformers- but that’s an entirely separate discussion, and is simply unimportant to this blog.


    While universes have no exact verbatim size, based off the size of dreamworlds which are inherently lesser in size due to the separation between the Dreamscape, dreams themselves, and the world itself (in addition to existing within the world and being formed from the minds of ponies) it would give a potential premise towards My Little Pony universes being infinite size. Additionally, structures like limbo exist all across the universe as the gap between time and space, giving further support to the idea that this cosmology contains multiple infinite structures. 

    How does this factor into Stygian?

    Not only does the Pony of Shadows scale to Princess Luna and Celestia, who can manipulate entire dream structures freely and conciously, as well as other characters like Discord who could reconstruct his conscious world when changing his concept of following between chaos and order, but the Pony of Shadows explicitly scales to cosmic feats himself. The idea that the Pony of Shadows threatens Equestria with its power is constantly stated, alongside other universes with the Pony of Shadows explicitly having all of the light drained in their universe from the stars and hunger for a new world to destroy, said statement following the alternate Pony of Shadows we see in the same comic storyline exactly to where he wants to overrun all realities into the same state. In Gameloft’s My Little Pony mobile game, which ties in IDW media directly into the show’s canon and extends plotlines between both shows, comics, and other media, alongside being an official My Little Pony game, has made similar statements, describing the Pony of Shadows during the Reflections of Harmony event as being an inter-dimensional threat which is referenced further in the event as being throughout space and time with the heroes of the event coming throughout as a means to save their world. With the context that the Pony of Shadows was an interdimensional threat who was going to verbatim overrun all realities in a state described as draining the light from the stars (which comes from the sheer power of the princesses, and only required the usage of Princess Celestia), there are no doubts that the feat would be on a cosmic scale, and at the bare minimum would reach the values as calculated in the blog, and potentially reach a higher, ‘infinte’ scale should you treat the cosmology in that way.

    Pokémon Cosmology Size

    In Pokémon, Space and Time are a key part of the cosmology as two of the legendary Pokémon represent the very concepts of Space and Time itself. In Pokémon, time is considered a never ending flow of the past, present and future and space is considered ever expanding dimensions. Just like our universe, Pokémon’s universes infinitely expand. However, Time and Space aren’t just never ending and expanding, but rather are infinite, with there being infinite Time and Space within the Pokémon multiverse. To support Infinite Time and Space, Pokémon consistently uses the Many-Worlds Interpretation Theory, where each possibility is an alternate universe that has actually happened in that universe. While this does sound like a finite cosmology, there’s much more to it. With the many mentions of infinite space with ever expanding dimensions such as the TCG mentioning infinite space, Lucian (one of the Elite Four members) mentioning infinite space while reading through sinnoh lore and the statement above, the multiverse should be infinite with infinite timelines.


    MWI is thereby supported between the anime and games. The mirror reflection cave in the anime contains countless mirrors which are portals that lead to other universes that are different from the other ones, such as new personalities for certain characters. In the games, Omega Ruby and Alpha Saphire’s Delta episode shows there are different parallel worlds, such as ones where mega evolution was never discovered (The original Ruby, Sapphire and Emerald), and later on Archie and Maxie talk about how there’s likely another world where the other team was the ones who were able to revive the legendary needed for their plan. MWI is very consistent and is a canon way to implement previous games like Ruby and Sapphire, and as seen with Rainbow Rocket and the parallel evil teams across all universes, applies distinctly across the series.


    Ultra Space functions similarly to the multiverse, containing countless worlds with different possibilities. Considering the parallel between them, and how their spaces work, it’s very likely that Ultra Wormholes actually contain infinite worlds, which wouldn’t be too far off as countless can also mean infinite, and it would be consistent with how Pokémon has infinite space and MWI. However, while Ultra Space itself has infinite space, not every world within Ultra Space is infinite, which is the main difference between itself and the main world. 

    How does this factor into Necrozma?

    Necrozma has scaling to the Ultra Beasts who can move across Ultra Space, and upscales Lunala and Solgaleo who can travel between worlds, with the distance between worlds should have an infinite gap so said worlds never collide while infinitely expanding. With Pokémon having infinite space, these feats should consistently reach infinite speed. Regarding AP, Necrozma should scale to characters like Dialga and Palkia, alongside upscaling characters like Mewtwo who should scale to them, who can control the very concepts of space-time itself with each being infinite with infinite universes. They could also cause the destruction of everything and reshape the entire world, which considering what they represent and what range they are, could lead to the destruction of the infinite space and infinite time that they control. 

    Infinite Speed Magic

    In Season 6, Episode 21 ‘Every Little Thing She Does’, Starlight displays the usage of the spell Accelero allowing her to duplicate herself through sheer speed. As a pretty obvious infinite speed feat, with Accelero being a verbatim speed-amplifying spell that is used to amplify how fast a unicorn can move. However, the main caveat with this feat has more to do with scaling than it does with the feat, as there are no direct non-cosmic feats that have matched this feat. Despite this, with the Element of Magic and Artifact of Sorcery are notably powerful magic sources with the Element of Magic being referred as complete magic or the innate spirit of magic and generally speaking has dominated every character in the series it has been used on (excluding the Pony of Shadows), implying that it is an inherently more powerful and thereby upscales basic spells such as Accelero. Similarly, Rainbow Dash has statements referencing her as the fastest pony in Equestria including within the movie which explicitly comes from her growth as a speedster. Before the movie, this came from the Sonic Rainboom that gave her the feat of ‘fastest pony’ which other ponies are able to keep up with her mid-flight like Discord, with Discord and Rainbow Dash both replicating time-travel feats through sheer speed (albeit the feat’s speeds themselves are contentious). In both cases, the Pony of Shadows has direct scaling towards potential upscaling in the Elements and Rainbow Dash respectively off of Accelero, with the Pony of Shadows upscaling Rainbow Dash in speed by the movie timeframe with his comparable Alicorn speed and dodging Elements. 


    As mentioned in Discord’s scaling, this would put time travel through sheer speed at infinite, as it requires speed matching Rainbow Dash’s and external energy to hit a certain speed to travel through time with sheer speed. As Rainbow Dash’s flight maintains infinite speed, it means that Discord’s own flight responsible for time travel would at the very least have to match Rainbow Dash, if not exceed it should you interpret Discord as not having external energy sources beyond his own. This is supported by the fact that Discord can casually move in-tandem with Rainbow Dash within flight while not pushing himself while Rainbow Dash herself had to do the same. This doesn’t mean that infinite speed necessarily grants the ability of time travel in My Little Pony, but does mean that in order to move through time with sheer speed you would need to move at speeds in line with Rainbow Dash’s speed and external energy which gives Discord direct scaling and would grant him the same exact same speed as Rainbow Dash or at the very least similar… if that all makes sense. Essentially, in order to travel through time, you would need to match Rainbow Dash’s speed and outside energy, of which Rainbow Dash has infinite speed and therefore Discord would have a feat in the same regard which should put him in a similar or same ballpark as Dash’s speed (which is infinite) rather than assuming it is an immeasurable speed feat for travelling through time.

    Statistic Resistances via Magic Power

    In My Little Pony, there are various displays of magic power becoming equivalent to the ability to resist magical damage and effects. As shown with Celestia herself (and what is referenced in the image above), Celestia’s power allows her to resist Changeling magic corrupting her with its dark energy and by extension has allowed her to resist turning into her own dark magic like Nightmare Moon to turn into Daybreaker. Similarly, Celestia has also resisted dream magic via her power which even when weakened and by using all of the power of the Nyx race, Celestia was still able to resist the influence and overpower Nightmare Moon using her dream magic. However, when Celestia was met by the corruption of someone stronger than her, both with Eris and the Pony of Shadows, she was turned into Daybreaker through sheer power, with the former being unable to completely control Celestia as Daybreaker presumably would’ve been too powerful for his magic. Outside of Celestia, there are various instances of magic resistance through power, as the Smooze (who is already innately very powerful) has a built-in magic resistance with its power that weakens blows and prevents the usage of spells used to destroy it, with the official card game giving it a specific mechanic that decreases magic power and increases it’s own. Similarly, characters like Tirek quite literally resist magic by being too strong which has been shown many times, with the Rainbow Power having a similar showing where it was unphased by an attack from Tirek using all of Equestria’s magic and overpowered Tirek with power, allowing them to separate Tirek’s power and return it back to their owners. In other miscellaneous cases, characters can phase through magic if they’re powerful enough, further supporting the idea of a power to resistance equivalence. Generally, magic has also been explained as coming from one’s strength with the cases such as Earth ponies, and the resistance to magic spells like corruption should similarly follow.

    “Why was the manga not included?”

    In this blog, we collectively decided that the manga shouldn’t be used for Necrozma for various reasons, however hasn’t made much changes to Necrozma’s general scaling at the cost of this (the manga, surprisingly, actually gets Necrozma much weaker than normal within scaling and would cut off a lot of scaling shown in the blog). 


    For various reasons, we saw that the manga was a contradictory source that wasn’t reliable when we went through Necrozma, both seen within feats, backstories, and scaling in the actual story. For one, what sets Necrozma in the manga apart from the games and anime is that Ultra Necrozma is entirely different within the manga, being a form obtained with power via the ability to grow in power when it detects threats and verbatim isn’t the original Blinding One form that it obtained thousands of years ago whereas in both the games and manga this is the case. In this same chapter, Necrozma only ever obtains Ultra Necrozma by splitting itself apart and explicitly does not fuse with either Solgaleo or Lunala. Similarly, Necrozma’s feat in the manga was done by absorbing all the light in Ultra Space explicitly upon a vast multi-universal scale and all at once within base, and this power was unable to allow it to transform into Ultra Necrozma as they are inherently different. Comparatively, the anime displays that Necrozma is responsible for spreading light all across the world, and its light being taken away had been due to being sealed away. Later, when Necrozma actually began absorbing light, it had only been from the planet itself and not across Ultra Space. Even within the games, Necrozma only ever absorbed all of the light from the Ultra Recon Squad’s universe overtime and thereafter went to different universes to absorb their light, rather than all at once. There are other contradictions such as Necrozma absorbing light from the sun being portrayed as directly darkening it, while the anime and game have both displayed that Necrozma only absorbs light from the sky (and not directly from the Sun, or it would destroy life as we see in the anime) or Necrozma in its Ultra form being combatted against by Solgaleo alone which as shown in previous sections is just straight up not true in any capacity within the anime and games. 


    Due to this, and other story contradictions from both the games and manga across the Sun and Moon arc as well as its general nature as a separate canon, we decided that it would be much less confusing to use the primary canons of the series, and furthermore the versions of the Blinding One that didn’t outright contradict one another like the manga did.

    .

    Verdicts

    Team Pony of Shadows

    Stats

    Stat-wise, the Pony of Shadows has strength that matches or exceeds any potential ends for Necrozma that the opposition could argue. For example, while both Necrozma and Pony of Shadows have very similar low ends, with both parties having a fair list of feats that hit megatons (with Stygian having statistically better feats, being around 700 versus 200 megaton feats), gigatons (with Stygian also having a statistic edge, reaching 900 gigatons versus Necrozma’s 500-gigaton scaling), or teratons (both getting to hundreds of teratons, with Stygian’s being just slightly higher). Within feats that got between these values up to FOE, Stygian was simply higher granted his quettaton scaling off of Celestia moving the Sun getting to quettatons, scaling off of Luna’s moon movement getting to yottatons, and Discord’s moon movement getting to ronnatons. The best that Necrozma could get off of scaling comes from was exatons with scaling to Primal Kyogre and Groudon, a feat much lower than the values of Luna or Celestia’s moon or sun movement feats. 


    Even later down the line, Necrozma was not safe from this stat edge, as while his KiloFOE feats were 3.8 times higher than the Pony of Shadows’ scalable KiloFOE feats, this didn’t measure well against the constant surgence of ZettaFOE feats with the Pony of Shadows and adjacent characters such as Celestia and Luna. Even so, Necrozma did have a singular feat that allowed it to get up to 1.19 YottaFOE, putting at Necrozma’s best the calculable statistic edge at 106.25x. However, while this was true, Stygian had a vast number of incalculable, but nonetheless much higher feats than Necrozma. This includes Discord’s pocket exponential dimension expansion which began to form its own universe, the Bookworm being able to destroy book worlds, Pinkie Pie having the ability to merge with Discord’s dimension (which he would have done himself granted he formed it), the Tantabus’ Equestria destruction statement and dream corruption, and Princess Celestia and Luna both having the power to affect the dreamworld and all the collective conscious of ponies in their entirety across Equestria with their power which an innumerable (not literally, there are just soooo many ponies in Equestria…) amount of infinite structures with their own space and time. 


    While Necrozma did have potential scaling to the Creation Trio with their conceptual space-time manipulation, the Pony of Shadows had similar vouching arguments for scaling to his entirety cosmology with characters such as Cosmos and Discord, plus there are direct problems with the Creation Trio, such as the point that Mewtwo (the only link between scaling) has zero direct scaling and only comes from Giovanni upscaling his Admins teams, of which Palkia/Dialga when wielded by Cyrus may rightfully be weakened due to being captured within a Pokéball, whereas the original plot of the games had followed the fact that Cyrus required a Red Chain to actively use the true power of the creation trio and the limits of a Pokéball innately weakened the power of these Legendary Pokémon. Comparatively, Cyrus’ original plan and a big basis of the argument for the Creation Trio being universal comes from using them to destroy and recreate the universe- something that would not be possible if Cyrus was using the Creation Trio as regular Pokémon (as he does in the Rainbow Rocket storyline) and not for his grand plan (as we know this fails, his universe was not destroyed because he gets sucked into another reality before it can be enacted with Palkia/Dialga). Even so, a lot of this basis comes from non-direct scaling off of the basis of Mewtwo and similar non-linear scaling such as with Pheromosa being put higher than Giratina, so the grounds of this scaling being legitimate is unlikely granted that there are several premises that should innately overlap the scaling’s presence in USUM, putting the creation trio on the same level of power as Battle Tree trainers- something that wouldn’t fit the nature of the Legendary Pokemon if they were scaling bricks towards the rest of the cast despite their overwhelming power which would be circumvented by scaling them to said characters, obviously leading into the blurry lines of Plot-Induced Stupidity (which isn’t that uncommon…) for this scaling, and would likely fit more into the case of an outlier considering this is only done once, each in separate continuities. Ultimately, besides one specific stat end for Necrozma’s power that could one-hundred percent be argued against with multiversal stats for the Pony of Shadows, and the vast number of other infinite or incalculable feats for My Little Pony that would put Stygian beyond Necrozma’s power immensely. 


    As for speed, the Pony of Shadows took this one-hundred percent. The lowest ends between both parties were generally in a massively faster than light range, with the Pony of Shadow’s light absorption feat getting around 10 billions times the speed of light while Necrozma’s scaling to Ultra Beasts, Lunala, and Solgaleo got around 1 billion times the speed of light for crossing Ultra Space, with both hitting similar speeds with the Pony of Shadows having a speed edge of around ten times. 


    Besides finite ends, both had similar infinite arguments for affecting, crossing, or scaling to characters that could manipulate infinite spaces or had speed feats hitting such values, such as the Pony of Shadows’ full universe affection getting to Infinite speed, his scaling to Discord and Rainbow Dash through Accelero getting to Infinite speed, his scaling to the Elements getting Infinite speed off of upscaling the Elements and every other villain (including Discord), scaling to Luna who can manipulate infinite dream structures with her magic and her merging of dream worlds with her magic getting this high, and the Tantabus using its power to corrupt entire dreams in finite timeframes, all of which getting to Infinite speed. Comparatively, Necrozma’s biggest Infinite speed feats came from scaling to the Creation Trio who can move in areas without distance and time, as well as assuming that the Ultra Beasts could move infinite distance (albeit this has numerous contentions with certain Ultra Space travels having verbatim finite distance, so there are no direct infinite travel feats beyond assumptions) which admittedly Necrozma could do the same as it traveled all across Ultra Space. This would put both in similar speed ratings, however when it comes down to scaling, the Pony of Shadows generally had upscaling or direct reactions to abilities or attacks that were infinite speed, while Necrozma besides taking on Lunala and Solgaleo who it was matched in base with and vaguely upscaling Ultra Beasts via powering them requires Ultra Necrozma to upscale characters with infinite speed under the basis of these arguments. As a result, while the Pony of Shadows and Necrozma arguably match one another, if you literally scale these with chains, the Pony of Shadows would get higher than base Necrozma for reacting and upscaling infinite speed whereas Necrozma is infinite speed, while Ultra Necrozma could potentially close the gap for verbatim upscaling Solgaleo, Lunala, and Necrozma.


    In total, finite ends were generally matched with Necrozma losing against all stat ends besides universe absorption with Necrozma getting nearly hundreds of times stronger, while the Pony of Shadows took speed. In both infinite ends, though, the Pony of Shadows was either relative or took all arguments besides one or two that could only match statistically. In addition, with Team Necrozma’s potential arguments, the Pony of Shadows should generally always win statistically unless you believe in the Creation Trio arguments which is the only means to place Necrozma statistically above the Pony of Shadows in any way, and thereafter the only way for Necrozma to counteract anything that Stygian can do (which Team Pony of Shadows does not support).

    Arsenal and Abilities

    At a first glance, it might seem that Necrozma held an innate versatility edge against the Pony of Shadows. With a wide variety of movepools, Z-Move usage allowing various elemental attacks, and Necrozma’s resistances and general ability negation allows many means of combat and taking on Stygian with these abilities. However, most of these abilities weren’t moves that Necrozma admittedly lead with, despite an obvious move pool, and most abilities such as Confusion, Stored Power, Night Slash, Iron Defense, etc. were not useful in the slightest. 


    Even with abilities that could potentially hold advantages, such as Necrozma’s light absorption, aura amplification, and on-the-fly access to Z-Moves like the Light That Burns The Sky, the Pony of Shadows had direct means to match every single one. Light absorption, for example, was an ability both parties shared but Necrozma innately had a weaker form of, not having the ability to absorb infinite light and his light absorption having an innate limit to what it could or could not absorb, as seen with Ultra Necrozma. The Pony of Shadows could absorb light from stars instantly, rather than needing to physically grab them or in certain cases fuse with them, and had the means to do it a range that Necrozma simply cannot match. Besides this, Necrozma’s auras didn’t do much beyond vaguely boosting its stats, something that the Pony of Shadows could match with its shields fending off from attacks, and the ability to weaken Necrozma’s power to a degree that prevents it from attacking with the Frightened status effect. Similarly, while the Light That Burns The Sky is a very useful Z-Move and its crystal allows on-demand access to many attributes, the Pony of Shadows can literally absorb all of the light that Necrozma outputs at a range that Necrozma cannot physically take away without absorbing it, and with the Pony of Shadows power displays, this light is rather converted into darkness which Necrozma can’t absorb. 


    However, despite Ultra Necrozma being a powerful form, its light is constantly expelled from its body and as we see in the anime can be converted and expelled, or in the game can be lost to injure Necrozma- something that the Pony of Shadows has the ability to do via its light absorption. In this regard, both combatants had a very powerful means of taking over one anothers underlings- with Necrozma being able to fuse with Celestia or Luna, while the Pony of Shadows with his resistance-negating corruption could control Solgaleo and Lunala. However, as stated with before, the Pony of Shadows obviously held better range and innately had superior strength with its corruption, while Necrozma needed to take time to split apart itself into Celestia or Luna. Even further, if Necrozma attempted to form with Solgaleo or Lunala, it made corruption even more easier, not to mention that Solgaleo and Lunala were able to fight against Necrozma if they were controlled and especially if they were separated- whereas the Pony of Shadows did not have this weakness when he had the means to kill Luna or Celestia if they disobeyed and worked just as well, not to mention being able to mentally influence both of them without hindering his combat, something that Necrozma innately lacked. Plus, this was assuming that Celestia or Luna didn’t resist being fused with Necrozma, something that could easily be made the case when Celestia can resist dark magic taking over her body and Luna has thereafter resisted the influence of Nightmare Moon on her body.


    While Necrozma has a wide versatility, the ability to absorb attacks, a long line of resistances towards attacks, a large number of Z-Moves that could be used, and on-demand access to his forms, the Pony of Shadows has the ability to shut down every single means of Necrozma’s arsenal and abilities, while the Pony of Shadows had generally better means of combat. Tendril creation and energy projection were defining features of the Pony of Shadows, allowing it to take range over the general close-quarters combat style of Necrozma and match all of Necrozma’s ranged attacks, not to mention its usage of shields, corruption, light absorption etc. all allowed means to catch Necrozma off guard, negate attacks, and seal the deal of winning. With the ability to absorb all of Ultra Necrozma’s light, this would weaken Necrozma significantly in the fight both in speed and strength, and cuts off a number of Necrozma’s abilities and resistances such as its statistic amplifying ability. This furthermore allows the Pony of Shadows to shut down a number of attacks such as Necrozma’s Z-Moves, while Necrozma had simply nothing else to this degree that could allow it to prevent the Pony of Shadows from fighting. This doesn’t even get to the fact that Necrozma’s forms all have varying resistances- leading to further vulnerabilities as the fight goes on with the Pony of Shadows’ various abilities being able to affect Necrozma should be take certain forms.

    Tertiary Factors

    Between these two, there weren’t many external factors beyond powers and stats, but these were still notable ones. Both have existed for similar centuries with the Pony of Shadows following in suit with devastating the universes it has been in across the multiverse in various versions, while Necrozma has similarly done this across all of its years. Plus, both had similar ideas for scaling, granted they were treated as superior combatants to extensively skilled combatants such as characters like the Pillars like Starswirl who is responsible for forming thousands of spells and the collective team creating the entire nation or other Pokémon like Alakazam with tons of psychic potential or Pokémon like Machamp who supposedly know every martial arts.


    However, Stygian himself was a very intelligent pony with extensive knowledge on magic on his own and understood the general idea of combat rather than relying on sheer power before he went into the shadows- something Necrozma was not generally uniform with. Plus, while both admittedly did have similar timeframes of existence, Necrozma was set for absorbing the light from universes when it became hostile but was never hostile until it lost its light, while Stygian as mentioned did have small combat experience and only became even more experienced when he became locked into an eternal stalemate and later fighting against the Pillars- which alternate universes have displayed that the Pony of Shadows had to enforce his power all across the world devastating everypony with its strength. Simply put, the Pony of Shadows just has more experience in combat rather than indirect destruction like Necrozma, and if you wanted to scale them to other parties with skill than their own, there were very similar premises you could make for both.


    The most important thing in this fight, unironically, would likely be the range between both characters. While this normally doesn’t change matchups, it is very important to note that no matter what you use, the Pony of Shadows will always outrange Necrozma, as even if you were to use Necrozma’s singular cosmic feat of light absorption from Ultra Megalopolis, the Pony of Shadows has potentially infinite range off of various cosmic arguments. Plus, that didn’t mean that Necrozma at all had cross-universal melee range let alone with a vast majority of its attacks, and even at the bare minimum the Pony of Shadows’ tendrils were longer ranged, its beam attacks matched Necrozma’s own, and its light absorption outranges Necrozma both in Ultra, all of its beam-based attacks, and its Z-Moves. 


    With this all noted, Necrozma has a notable ensemble of advantages, however Stygian’s better range, more direct combat experience, and ability to take other related combat skill premises due to extensive magic knowledge and matching any means of scaling Necrozma’s skill (if you could even try to make that premise) allows this category to be taken by Team Stygian.


    “When you turned your backs on me, I discovered this place. The darkness spoke to me of a power beyond any I could imagine, and I listened. The shadow and I became one. Soon, all of the realm will be the same. Then all ponies will feel the despair I did when you cast me out!”

    Advantages:

    • Much stronger in most finite ends and much stronger within infinite stat arguments.

    • Much faster in finite ends and matches infinite speed arguments.

    • Simply more experienced.

    • Better range in every means of combat.

    • Cancels out or can absorb all of Necrozma’s means of combat.

    • Can absorb all of Ultra Necrozma’s light which can hurt and incapacitate Necrozma.

    • Can control Necrozma’s tools (Lunala and Solgaleo) without trouble while Necrozma cannot do the same to Celestia and Luna.

    • One of the strongest characters…


    Disadvantages:

    • … with some of the least relevance in the show.

    • Weaker than Necrozma at their highest finite ends.

    • Willing to kill his own tools if they disobey (Celestia and Luna) which could weaken his numbers.

    • Less versatility.

    • Less direct resistances.

    • Intangibility can be bypassed.

    • Cannot instantly access forms (if you counted them) unlike Necrozma.

    • No direct counters to ability-negating attacks such as Moongeist Beam or Sunsteel Strike. 

    Team Necrozma

    Stats

    Let’s start with Necrozma’s strength. In base, Necrozma has his own feat of sucking up the light from Ultra Recon Squad’s universe, which was calculated at 1.189 YottaFOE. Ultra Necrozma however upscales from characters like Mewtwo and Pheromosa, who have the means to scale above the Creation Trio, Legendary Pokémon who have the power to “destroy everything”, alongside their ability to control the very concepts of space-time itself (This is not Outerversal). As explained in Pokémon’s cosmology section, the Pokémon cosmology has infinite possibilities which represent infinite realities, with there being statements of “infinite time and infinite space”. Necrozma should likely hit the multiversal to multiversal+ ranges.


    There are things I should mention regarding Necrozma’s multiversal arguments. It mainly refers to Palkia and Dialga’s scaling. There are a couple things to note for it. While you can make an argument for them being weakened, how much can we assume? We know that they likely still have control of space and time, one of the arguments, as that was their main purpose (they also have moves representing their manipulation over space and time). We also can’t presuppose that Palkia and Dialga would be nerfed by over an infinite amount. Unless we have something to base the increase off, they would still be multiversal, just weaker into it.


    We also have scaling from the Ultra Beast Pheromosa, who bypassed Jessie’s Wobbufett’s counter which is something Giratina couldn’t do. The only counter argument I can see towards this is questioning how much Giratina was putting into his attack… but you would have to account for the power Pheromosa put in, too. Giratina used a somewhat charged up shadow ball compared to Pheromosa’s causal kick. You can very likely upscale Pheromosa from Giratina, who has power equal to Dialga and Palkia at their peaks.


    Now going onto Pony of Shadow’s scaling, he has a good bit of cosmology scaling. His lowest feats are scaling to Midnight Sparkle through the Dazzlings and scaling to the Pillars, who were going to destroy the Pony and Human worlds, which we agree with and would give him low multiversal scaling. The Pony of Shadows himself has a lot of multiversal scaling, such as with characters like Princess Luna, Celestia, Discord and the Tantabus. Let’s go over each’s scaling very carefully.


    Accord’s mind alterations


    In chapter 49 of the IDW comic series, It’s revealed that when Discord’s concept was changed from Chaos to Order (forming him into a being known as Accord), he seemed to have made his entire mind into a formal world, which formerly contained the infinite hallway with the infinite dream worlds. Basically, Discord had his mind reset and remade to fit what Accord wanted. The only issue with this is the actual range of the feat itself. 


    There are multiple parts of discord’s mind as shown in My Little Pony: Friends Forever Chapter #20, and we can make these connections to the Accord’s mind in the main comic. In their initial arrival, Discord and Luna land in Discord's standard mind, a place with just random chaos that discord unconsciously causes, similarly to Accord’s mind, which is the same structure except it’s literally empty because it’s orderly and not chaotic. Then, there’s the office where Discord and other ponies are forced to do a crazy amount of work, bossed around by Celestia. In accord’s mind, they literally have the exact same space except multiple accords are going around as the bosses. Then, Luna sends Discord to the infinite hallway to show Discord the infinite choices he could make, and try to uncover Discord’s issue. In the Accord comic, they don’t actually go to the infinite hallway, rather they stay in the office part going into a branch within the office. 


    We would never know if he also reset the infinite hallway, considering that he didn’t reset the office considering it was already aligned with Accord’s concept, which is the same as the infinite hallway. While yes, possibilities are based on memories and ideals, we know that Discord’s choices pertain to becoming Accord, which would then extend to Accord’s actions. What he asks certain ponies to do, if he even asks them at all and how they do all vary and thus have many different possibilities on how they’re done. To say Accord also messed with the hallway is too much of an assumption that we would never know.


    Luna, Celestia and Tantabus scaling to the Dream World


    Admittedly, the scaling is fine between these three. However, Before I address the real issue, I do wanna mention that if we accept Luna and Celestia scaling to the dream world, then Palkia and Dialga even with Cyrus should be treated as Multiversal+. Luna and Celestia’s scaling relies on the fact that they can “manipulate” and control the dreamscape which is supposedly multi+, which Palkia and Dialga LITERALLY do the same thing instead they do it to infinite space and infinite time with infinite timelines, it’s basically the same argument and therefore you can’t use one without the other.


    Addressing the actual issue with the feat, it isn’t really the feat itself. It would be simply hypocritical if we used Palkia and Dialga manipulating space-time as a tier and wouldn’t consider Celestia and Luna manipulating the dreamscape as a tier, however the issue lies on the cosmology itself. 


    Addressing the MLP Cosmology


    While Team Necrozma agrees that the My Little Pony cosmology generally is multiversal+, there are issues with certain parts of the cosmology that characters only scale to. We can reasonably say that no one scales to the main multiverse. Midnight Sparkle only destroys two main realities, Discord and Cosmo only have consistent fabric of reality statements, and if we were to hypothetically give dream worlds 4D size, the Tantabus would likely be low multiversal, as it’s entire goal was to gain the power of a certain amount of dream worlds to then corrupt one reality. You likely can’t make enough of an assumption that the Tantabus would’ve absorbed more than 100 dream worlds, and that these characters would only scale to a Tantabus that absorbed at least dozens of universes. They could likely scale higher, but we wouldn’t know that without assuming so. 


    This would likely apply to the Pony of Shadows’ feat of overriding all realities. This likely isn’t multi+, since we know that Stygian was going to travel universe by universe overriding each one individually, rather than overriding them all at once. This would likely be a universal+ feat at best. It’s like saying “I could destroy one continent, then 5 hours later I destroy another continent, so I’m multi continental!”, you’re not actually multi-continental, you just have multiple showings of destroying a continent without them actually combining into power. The end result doesn’t matter, it’s what you do at once. 


    Then comes the main argument: Luna and Celestia’s manipulation over the dreamscape. Again, the issue is within the actual cosmology size. The dreamscape being multiversal+ relies on each dream world being their own space-time, while there being an infinite amount. The first issue is them being their own space-time. While a good argument is the fact that they seem to fuse the past, present and future together, this is likely taken out of context. Just like our own dreams, they don’t actually contain the past as “history”, but something that vaguely happened, with it being stated that it represents any choice you could make currently and what future that may hold. Past, Present and Future in itself is a very vague thing, the past is literally anything that has already happened, the present is stuff that happened right at that moment and the future is something that happened after. Everything has a past, present and future, a second before and a second after me typing this verdict is the past and future, and me typing this verdict has been the past and present before (Please note that if we hypothetically were to scale Discord/Accord to his mind, it would also just be infinite AP, and not multiversal+)


    To put it simply, whatever led up to a certain choice is not actually recorded, rather it’s events that have vaguely happened and thus recorded into the characters mind. What makes the most sense is if we say that the dream world is the entire space-time, with each door being a different branch of that space-time. The more choices you make, the more branches get made, but are never fully separate. Their choices are separate from each other but are connected to the same space-time. 


    Where should Pony of Shadows scale?


    Well, all of Stygian's infinite arguments that were mentioned in the stats section should be valid. The universe should be the same size if not superior than the dreamscape which is at least infinite. In terms of 3D arguments, you could make the argument that the Pony of Shadows takes the edge, but we’re looking for their best, which Pony of Shadows really just has scaling to Midnight Sparkle, who as mentioned before had the potential to destroy the pony and human world, far below Necrozma's creation trio scaling.


    Then we move onto speed, even ignoring infinite ends, they’re both pretty impressive. Starting with Necrozma, he has scaling to both Solaego and Lunala, who can travel across the ultra space, which was calculated at 1,073,000,000c. One billion times the speed of light isn’t bad, admittedly however Stiygan has him beat. He has his own feat of sucking up the light of the universe which was also calculated at 10,138,868,400c. Meaning the Pony of Shadows is about 9.45 times faster than Necrozma… using finite ranges.


    They both have infinite speed arguments. While we disagree with most of them, following the logic for infinite AP MLP, the same should go for speed, such as Pony of Shadows being able to suck all the light off of an infinite universe. Assuming that there’s light throughout the entire universe, he would have to be able to absorb infinite light in a finite time to perform this feat, which is infinite speed. Infinite speed MLP should be fine.


    Necrozma’s infinite speed argument should be fine. In base he’s scaling to Solgaleo and Lunala who are able to travel across the Ultra Space, which should be infinite as explained in the cosmology section. As Ultra Necrozma, he upscales them both, alongside the Ultra Beasts who can travel the same distance, but it’s more blatant to say the least. I don’t wanna be that guy and talk about who seems to be higher than the other in terms of infinite speed, so we’ll say they’re about equal.


    So who has what advantages?


    Well, for AP, it’s very simple. Using 3D arguments, Pony of Shadows seems to have better arguments, being the only one with infinite AP arguments. Necrozma has higher calcs, but you shouldn’t ignore the infinite ranges if they’re valid. Using calculable speed, Stygian is nearly 10x faster.


    Using the real values that we set, Pony of Shadows is very impressive, likely ranging from universal+ to low multiversal, while Ultra Necrozma is very consistently multiversal+. They both also have infinite speed arguments, while admittedly Necrozma’s is more vague to argue. Generally Necrozma should take stats.

    Arsenal and Abilities

    To start, I wanna go over all of Stygian's wincons and address why they likely wouldn’t work on Necrozma, and if they did, explain why it wouldn’t matter as much as Necrozma’s wincons, but before that we have to answer an very important question.


    Can Necrozma even get to Ultra Necrozma?


    To determine this, we’ll have to go over a few things first. There are 2 steps needed for Necrozma to go Ultra Necrozma. Firstly, Necrozma needs to actually fuse with either Solagleo or Lunala, he doesn’t need both so it doesn’t extend the time too much. Necrozma then needs to do a z move sequence to actually transform into Ultra Necrozma. It would make sense that Necrozma would literally instantly try to fuse with one of them, as it’s in constant pain without light in its body. It should be easy for him to get off the fusion at least.


    The questionable thing is if Necrozma would even get the chance to transform. While there are many good arguments that Necrozma going Ultra with his stats before is too vague, Team Necrozma believes that he could do it. When the transformation starts, a big ball of light gets formed, presumably the light that gives him the major power amp. It’s very unlikely that any of them can overpower the light protecting him before he’s able to transform. 


    Now, to go onto the win conditions.


    Pony of Shadows’ corruption can likely overpower the whole trio.

    Yes and no. We know that Pony of Shadows’ corruption can overpower people with raw strength as described in the before the verdict section, negating whatever resistance they had to it. However, the resistance negation likely wouldn’t work, as Necrozma himself has a resistance to abilities like that. Abilities that can break AP based resistances shouldn’t inherently be able to break through innate resistances, as AP resistances vary and depend on many things, vs an innate resistance which applies regardless of a strength difference unless the ability has a blatant resistance negation. Solgaleo and Lunala should have similar resistances, only really being affected by Necrozma simply fusing with them, rather than “corrupting them”, they were already overpowered, so Necrozma was able to control them. 


    Pony of Shadows actually does have resistance negation that isn’t power based, Eris’ corruption to be exact. However the argument could be made that this wouldn’t be his go to, and thanks to this he would struggle to use his corruption initially, but could eventually win with it if the fight went long enough.


    Ultra Necrozma is based on light and constantly exerts such, couldn’t Stygian absorb the light to make Necrozma weaker?


    Admittedly, Necrozma has no resistance to this ability. However, there are a couple things we could consider here. Firstly, it took Pony of Shadows a decent amount of time to even absorb infinite light. To put it into perspective, if it took 1.08 seconds to travel 347 light years, and to compare the size to the farthest known star, which is 52,850 light years (based on the size of a galaxy), at bare minimum it would take 2.54 minutes, likely longer but we won’t make an assumption for how longer. Regardless, it isn’t unreasonable to assume that Necrozma can attack at least once before losing his powers.


    I should note that this point would also help support Necrozma being able to get ultra Necrozma, as the Pony of Shadow’s light absorption is simply too slow to matter.


    Could the Frightened state that the Pony of Shadows can apply to someone stop Necrozma from fighting?


    This is another thing where it would actually affect Necrozma, but this time it likely wouldn’t actually do as Pony of Shadows wants. In Pokémon, there’s moves like Scary Face and Glare, which do similar effects (specifically Glare, which paralyzes the target). While Necrozma is affected by its side effects, it is never prevented from fighting. Paralysis is literally like frightened but Pokémon are able to fight back temporarily. 


    While you can make the argument that the status effect will be afflicted, he would likely overpower it and would still be able to fight.


    That being said, Necrozma should handily have a counter to or resist all of the Pony of Shadow's win-cons, having a reliable way to get his transformation in, and generally out-stat which would be able to one shot Stygian.

    Tertiary Factors

    While Necrozma and Stiygan have the same numbers of support, Stiygan’s support unfortunately has the very blatant advantage. While they have equal speed, Celestia and Luna have consistent infinite scaling vs Solgaleo and Lunala only scaling to 1.189 YottaFOE, which is finite. While this wouldn’t matter, as Necrozma solely needs their body intact for fusing, it’s very clear that the legendaries won’t be useful in terms of combat.


    Necrozma is also inferior in terms of range. While Necrozma has better stats, he doesn’t have the same range as Dialga and Palkia, which is superior to anything My Little Pony can do. Luna and Celestia have feats of manipulating infinite spaces, and the Pony of Shadows himself can absorb infinite light. Besides travel speed, which isn’t inherently relevant to range, Necrozma’s range is mostly finite with him having infinite power.


    The Pony of Shadows has likely lived much longer, being thousands of years old, fighting much more experienced people like the pillars and even Celestia and Luna, vs Necrozma fighting the other two Light Legendaries of his game alongside Elio who had just started their adventure, and Ash and the others in the anime, who simply aren’t comparable to the Pillars or Princesses in experience. 


    Unfortunately for Necrozma, there’s really nothing in this category he can take. I would argue that this category is the least important one for these two, but it is good to acknowledge it to some extent.

    Conclusion

    “Li… Li… LIGHT!”

    Advantages:

    • Much stronger at both of their peaks

    • Equal in speed with infinite arguments…

    • Can fight against Pony of Shadow’s corruption initially…

    • Pony of Shadow’s light manipulation is too slow to actually matter…

    • Doesn’t have difficulties transforming, which gives him a major stat advantage

    • Bigger arsenal to draw from.

    • …However Necrozma wouldn’t be fully affected by it, and could still fight


    Disadvantages:

    • Lunala, Solgaleo and even base Necrozma are much weaker than even their weakest stats

    • …But Necrozma’s is more vague to argue.

    • Slower using calculable speed

    • …But Eris’ magic could bypass his resistance

    • …However Necrozma has no resistance and if the light manipulation is pulled off, Necrozma can lose

    • Frightened is an ability that would affect Necrozma…

    • While not mattering too much, Solagelo and Lunala are meaningless in terms of numbers

    • Finite range compared to the Pony of Shadow’s infinite range

    • Far less experienced and has lived far less


    Both of these characters were simply highly impressive. The Pony of Shadows obviously held a statistic edge when we went through finite ends and even more so when we go through solid 3-dimensional feats- but that didn’t matter compared to scaling off of the Pokemon of Myth that simply put Necrozma on a scale that the shadows couldn’t even comprehend. However, to be frank, Necrozma himself did not hold many advantages outside of stats, but this didn’t change the fact that its strength allowed a means to counteract a large number of Stygian’s advantages in every way and other advantages truly didn’t bring much against the sheer stat barrier between these two. With Necrozma’s blinding power, coupled with the Pony of Shadow’s… shady arguments… it wasn’t hard to diffract the power of the shadows. The winner is Necrozma, the Prism Pokémon

    Final Tally

    The Pony of Shadows (4) - hades, Sr-Fish, HyperSsonic, DoRitto


    Necrozma (3) -  𝓑𝓪𝓭𝓽𝓲𝓶𝓮32, smaggler, Rei







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