(hade) |
Before We Start
Background
The Pony of Shadows
Necrozma
Light, an energy that encompasses the grander universe in a vast spectacle of brightness and power. Thousands of years ago existed a trio of mysterious light beings who brought light to the land of Alola and across all of space, substituting for the Suns and stars that other worlds were simply unable to contain. These beings were adored, renowned for the power that they’d spread across the world for those less fortunate- however, certain people with greed held hunger for the power. In particular, this was for the Blinding One, the star of the trio that had shined the brightest out of the sky. When this being took its place on another planet, a race of beings had trapped the being in an artificial prison that drained the light from itself. However, due to this usage that drew all of the life and power from the being, it soon lost all of its light and took a dark form. This form soon broke free from the grasp of Ultra Megalopolis- and came back to the island of Alola it once inhabited. Now known as Necrozma, the beast attempted to take all of the light from the universe as it’d done to Ultra Megalopolis- however, was stopped by a brave hero and the four Tapu guardians of Alola, taking it down and sealing it back into Ultra Space.
Due to the extensive efforts done by a lady named Lusamine, Ultra Space was eventually looked into by a group of researchers in Alola- In particular, the group had opened a wormhole into Ultra Space after the discovery of Ultra Beasts and the power that these beings laid to the world of Pokémon. However, after a long sequence of events that would lead to constant research, Necrozma soon purged its space of the people that came, and broke itself into Alola. Bringing a reign of destruction, it took the power of the previous members of the Light trio- taken a new form- to combat against Necrozma. These Pokémon, now known as Solgaleo and Lunala, attempted to combat against Necrozma with its power, yet despite this Necrozma was able to overpower both incarnations of the Sun and Moon and absorb them into its own power, soon fusing with them and thereafter taking all of the light for itself.
With this power, Necrozma now empowered itself with enough light to return to its original blinding form, only known as Ultra Necrozma as it tore apart the world, wanting to take away all light as it saw everything who required light as greedy monsters only suited for destruction due to its misery. However, like it had once before, a noble hero stepped up to combat against the Blinding One, which through the combination of power, friendship, and teamwork it was taken down and drained of all of its power. Despite its evil, our noble hero intended on capturing the Pokémon, rescuing it from further misery after it was sealed once more into Ultra Space upon its defeat. With this, Necrozma was supposedly saved now from the endless misery it had once taken by the greed of certain people in the wide expanse of the universe. In other universes, though, Necrozma became a symbol of hope, spreading the light it had once taken away back to the universes that had lost, bringing a resurgence of life across many universes that existed in Ultra Space.
Skill and Experience
The Pony of Shadows
Necrozma
Equipment
The Pony of Shadows
Princess Celestia and Luna
The princesses of the Sun and Moon of which Stygian captured in a dream world of a negative future, who he'd plan to corrupt with shadow magic to make them his slave and enact destruction of pillars of light across the universe. He has explicitly described his motives wielding the two as weapons. Additionally, his control also forces beings to become completely subservient, which would apply to Luna and Celestia should he wield them.
Necrozma
Solgaleo and Lunala
Forms
The Pony of Shadows
Bad Future Stygian
Stygian
The Dark Horse
Necrozma
Dusk Mane and Dawn Wings
Ultra Necrozma
Dynamaxed Necrozma
Max Lightning: An Electric-type Max Move which turns the arena into an Electric Terrain, boosting the power of Electric-type moves, locking both combatants inside the area, and preventing opponents and Necrozma from sleeping.
Max Steelspike: A Steel-type Max Move which boosts the defense of allied Pokémon.
Max Strike: A Normal-type Max Move which lowers the opponents Speed when hit.
Max Darkness: A Dark-type Max Move which lowers the opponents Special Defense when hit.
Max Mindstorm: A Psychic-type Max Move which turns the arena into a Psychic Terrain, boosting the power of Psychic-type moves, locking both combatants inside the area, and blocking both multi-target and priority moves from working against and from the opponent.
Max Rockfall: A Rock-type Max Move which summons a sandstorm in the arena for five turns.
Max Phantasm: A Ghost-type Max Move which lowers the target’s Defense when hit. This is only obtainable in Dusk Wings form.
Abilities
The Pony of Shadows
Magic
Both Stygian and the Shadows have the innate ability to use magic which comes from a pony’s lifeforce and essence, allowing the user to manipulate the lifeforce and essence of oneself alongside others. This works on the same scale as Changeling magic with magic working the same as love and emotions do and warping their physical strength and stamina, with magic varying depending on one’s willpower, motivation, and how they intend on using magic. The usage of magic is based on one’s physiology and corresponds to it in various ways. If this hadn’t already been obvious, friendship is magic, and magic… is a lot of things. But most importantly, magic is the link between your power and your motive, of which the Pony of Shadows has a lot of both.
Mental Influence
Darkness Manipulation
Light Manipulation
Weather Manipulation
Corruption Magic
Energy Projection
Umbrum Physiology
Shield Generation
Immortality
Simply put, the Pony of Shadows is immortal, albeit it hasn't shown much usage beyond the sealing within Limbo. While the shadows themselves may be immortal, Stygian is not. Despite this, Stygian has a slower aging rate, allowing him to be older across the span of many years without much being done to him.
Fright Inducement
Necrozma
Prism Armor
Necrozma’s innate ability granting extra defense. The Prism Armor allows Necrozma to take 25% less damage from Super-effective moves used against it, with this armor always being active.
Necrozma’s Signature ability causing all Super-effective attacks to be powered up even further than before, dealing 25% more damage. This is always active, but will only apply to Super-effective moves.
Flight
Necrozma has the innate ability to fly, as well as having the ability to fly in all three of its other forms. It can use excess energy to boost itself, increasing its speed as a result.
Portal Creation
Energy Absorption
Due to Necrozma’s innate physiology, it is able to absorb energy from various sources, including Z-Power, Dynamax energy, light, and other similar sources. This strengthens Necrozma, allowing it to reach such a degree that it will tap into their true form.
Disassembly and Fusionism
Light Form
In Necrozma's final scene of the anime, it's shown to be able to convert itself into light before dissipating. While it's likely to only be something Ultra Necrozma is capable of doing, this form seemingly enlarges Ultra Necrozma or otherwise creates a projection of itself from excess energy.Aura Amplification
Non-Physical Interaction
As a Pokémon, Necrozma can naturally interact with ghosts and intangible beings, as well as being able to see through invisibility.
Moonlight
A Fairy-type move that heals the user depending on the time and weather, generally healing half-health during standard conditions with the ability to heal two-thirds of health during sunlight or strong winds and one-fourth of health during any other condition.
Charge Beam
Steel Claw
Confusion
Stealth Rock
Slash
Night Slash
Psycho Cut
Z-Moves
- General Powers: Z-Moves strengthen any moves of a specific type into another, including status moves. They can overpower and knock out people, with the only way the average human (or those similarly overpowered by the energy) can withstand it is by diverting the energy into a Sparkling Stone.
- For future context, Z-Moves can only be used within the bounds of a same-type move, however it's unlikely that this is a restriction for Necrozma given its stockpile of Z-Energy and having access to all elemental Z-Crystals.
- Breakneck Blitz: A Normal-type Z-Move.
- All-Out Pummeling: A Fighting-type Z-Move.
- Supersonic Skystrike: A Flying-type Z-Move.
- Acid Downpour: A Poison-type Z-Move.
- Tectonic Rage: A Ground-type Z-Move.
- Continental Crush: A Rock-type Z-Move.
- Savage Spin-Out: A Bug-type Z-Move.
- Never-Ending Nightmare: A Ghost-type Z-Move.
- Corkscrew Crash: A Steel-type Z-Move.
- Inferno Overdrive: A Fire-type Z-Move.
- Hydro Vortex: A Water-type Z-Move.
- Bloom Doom: A Grass-type Z-Move.
- Gigavolt Havoc: An Electric-type Z-Move.
- Shattered Psyche: A Psychic-type Z-Move.
- Subzero Slammer: An Ice-type Z-Move.
- Devastating Drake: A Dragon-type Z-Move.
- Black Hole Eclipse: A Dark-type Z-Move.
- Twinkle Tackle: A Fairy-type Z-Move.
- Searing Sunraze Smash: A physical attacking Steel-type Z-Move. Can only be used in Dusk Mane form.
- Menacing Moonraze Maelstrom: A special attacking Ghost-type Z-Move. Can only be used in Dawn Wings form.
Light That Burns The Sky
Ultra Necrozma's signature Z-Move, it unleashes a devastating beam of light upon the opponent described as scorching the Heavens. Due to its strength, it is able to bypass abilities meant to block damage. Should Necrozma be unable to transform into Ultra Necrozma, this Z-Move allows the Pokémon to transform if need be.Resistances
- Mind Manipulation: As a Psychic-type, Necrozma resists Psychic-type moves. Pokémon are able to naturally adapt against status effects that induce mental conditions such as Paralysis and Confusion.
Brute Force: As a Psychic-type, brute force moves such as those in the Fighting-type do not work as well against Necrozma. As a Ghost-type, Dawn Wings is naturally intangible and thus these attacks don’t work at all. As Ultra Necrozma, a Psychic-Dragon-type Pokémon, it is innately resistant towards these forms of attacks.
Sound Manipulation: As a Ghost-type, Dawn Wings innately resists certain sound-based moves categorized under the Normal-type. Necrozma is additionally unaffected by Noivern’s Boomburst
Poison Manipulation: Dusk Mane and Dawn Wings Necrozma are unable to be poisoned or corroded respectively due to their typings
Earth Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is innately resistant to Rock-type moves.
Air Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it resists the usage of air attacks against it due to its resistant to Flying-type moves.
Plant Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is resistant to the effects of Grass-type moves. As a Dragon-type as Ultra Necrozma, it is resistant to Grass-type moves.
Ice Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is resistant to the effects of Grass-type moves. Additionally, it can resist being frozen, instantly shattering out of it, and in general Pokémon are able to thaw out of being frozen alive.
Fire Manipulation: Due to Necrozma’s Dragon-type as Ultra Necrozma, it is resistant to Fire-type moves.
Electricity Manipulation: Due to Necrozma’s Dragon-type as Ultra Necrozma, it is resistant to Fire-type moves. Necrozma can resist Electric-type moves, and Pokémon are able to naturally adapt from statuses such as Paralysis.
Sealing: Pokémon with a trainer cannot be sealed by Pokéballs.
Light Manipulation: Necrozma remains unaffected by its “blinding light” that is normally overwhelming to Pokémon and trainers alike. Additionally, Necrozma can absorb light and has forms of itself made out of said light, meaning it likely doesn’t do anything. Plus, as the ‘Prism Pokémon’, it naturally refracts light.
Feats
- Mind Manipulation: As a Psychic-type, Necrozma resists Psychic-type moves. Pokémon are able to naturally adapt against status effects that induce mental conditions such as Paralysis and Confusion.
Brute Force: As a Psychic-type, brute force moves such as those in the Fighting-type do not work as well against Necrozma. As a Ghost-type, Dawn Wings is naturally intangible and thus these attacks don’t work at all. As Ultra Necrozma, a Psychic-Dragon-type Pokémon, it is innately resistant towards these forms of attacks.
Sound Manipulation: As a Ghost-type, Dawn Wings innately resists certain sound-based moves categorized under the Normal-type. Necrozma is additionally unaffected by Noivern’s Boomburst
Poison Manipulation: Dusk Mane and Dawn Wings Necrozma are unable to be poisoned or corroded respectively due to their typings
Earth Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is innately resistant to Rock-type moves.
Air Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it resists the usage of air attacks against it due to its resistant to Flying-type moves.
Plant Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is resistant to the effects of Grass-type moves. As a Dragon-type as Ultra Necrozma, it is resistant to Grass-type moves.
Ice Manipulation: Due to Necrozma’s Steel-type as Dusk Mane, it is resistant to the effects of Grass-type moves. Additionally, it can resist being frozen, instantly shattering out of it, and in general Pokémon are able to thaw out of being frozen alive.
Fire Manipulation: Due to Necrozma’s Dragon-type as Ultra Necrozma, it is resistant to Fire-type moves.
Electricity Manipulation: Due to Necrozma’s Dragon-type as Ultra Necrozma, it is resistant to Fire-type moves. Necrozma can resist Electric-type moves, and Pokémon are able to naturally adapt from statuses such as Paralysis.
Sealing: Pokémon with a trainer cannot be sealed by Pokéballs.
Light Manipulation: Necrozma remains unaffected by its “blinding light” that is normally overwhelming to Pokémon and trainers alike. Additionally, Necrozma can absorb light and has forms of itself made out of said light, meaning it likely doesn’t do anything. Plus, as the ‘Prism Pokémon’, it naturally refracts light.
The Pony of Shadows
Overall
- An honorary member of the Pillars of Equestria, responsible for the original formation.
- Gathered together the artifacts of the Pillars of Equestria, knowing a spell allowing for him to become as powerful as the six.
- Fought against the Pillars of Equestria to a constant stalemate, forcing them to seal him away with their combined power.
- Fought against the Mane 6, the Pillars of Equestria, and Starlight Glimmer, wihle simultaneously holding off their power to send the shadows to Limbo.
- Redeemed himself as a hero when the darkness was separated from him.
- Was able to sneak into Eris' Castle Casino against various villains from the greater multiverse.
- In an alternate timeline, planned on bringing darkness to and destroying light all across the world and spread into the greater multiverse.
- Took down the Knights of Harmony with Princess Cadence, Princess Eris with support from Princess Luna, took down the Pillars of Equestria with the power of the shadows, and defeated his alternate universe self on his own.
- Became a best-selling author after his redemption.
Strength
Was able to fight the Pillars of Equestria to an eternal stalemate via his sheer power.
The Pillars of Equestria have fought the Dazzlings with their original power who could match and overpower the Ponied-up Equestria Girls cast without the Element of Redemption when they regained most of their strength. The Equestria Girls’ Pony-up transformations were used to empower Daydream Shimmer who fought Midnight Sparkle, who Sci-Twi described as nearly destroying both the Human and Pony Worlds simultaneously.
The Pillars of Equestria were the original replicants of Luna and Celestia’s moon and sun lifting feats, doing so with their combined power. (400 FOE individually, 2.8 KiloFOE altogether)
Formed a storm upon reappearing with his magic which he destroys via moving.
Destroyed Ponhenge with his tendrils upon reappearing (see above)
Was going to extinguish the light from Equestria (11.2 ZettaFOE to Infinite [See Cosmology section])
Overpowered Twilight Sparkle, requiring help from Starlight Glimmer to match his weakened power.
Was able to draw power from places across Equestria in order to strengthen himself.
Shatters a magical forcefield created by Starswirl the Bearded with his strength.
Knocks back Twilight Sparkle and Starlight Glimmer with a scream, with the shadows being able to hold off Twilight and Starlight pulling Stygian out of itself until it was unbearable. The shadows were able to continue doing this until the Elements of Harmony and the Pillars of Equestria’s artifacts were used together to drag Stygian out.
Twilight has the power to move the Sun and Moon, and Starlight is stronger than Twilight normally.
Stygian was able to contend blow for blow with an alternate universe Pony of Shadows.
The alternate Pony of Shadows was going to use Celestia and Luna for his plan to overrun all worlds with darkness, and later only Celestia when Luna was killed. (11.2 ZettaFOE to Infinite [See Cosmology section]).
The alternate Pony of Shadows was able to contend with the Pillars of Equestria on his own, never allowing them to seal him away.
The alternate Pony of Shadows overpowered Eris, who remodeled the universe she was contained in under her image, and is knowingly comparable to Daybreaker.
No one in his reality would be able to challenge him after he killed Nightmare Moon.
The My Little Pony Gameloft game describes the Pony of Shadows is stated to be an interdimensional threat, implying that his light absorption plot threatens more than just his own universe.
Speed
Upon his fight with the Pillars, sucked up all of the light from the sky with his magic (10,138,868,400c to Infinite [See Cosmology section])
His tendrils catch Sun Burst and others off-guard within movement.
- Reacts to a beam attack formed by the Elements of Harmony which can travel to the moon and surpass characters like Discord in speed.
Durability
Withstands the power of Limbo used against him as it seals him away.
Took a combined blow from Starlight Glimmer and Twilight Sparkle empowered by friendship (seen above)
Withstood being simultaneously sucked back into Limbo and being pushed back by the Elements of Harmony and the Pillars of Equestria’s artifacts.
Survived the explosion of Limbo that created a massive pillar of energy, which Stygian, the PIllars, the Mane 6 and others were close to the epicenter of.
Necrozma
Overall
- A member of the Light Trio, spreading light all throughout the universe.
- Withstood being in constant pain and enacted destruction upon the wider multiverse with its power, taking down Solgaleo and Lunala.
- Despite being sealed away, its power refused to falter and remained just as strong upon returning in the future.
- Defeated Solgaleo and Lunala back-to-back after returning, becoming more powerful with a fusion.
- Absorbed their powers to unlock its original power, draining power from the world and entering Ultra.
- One of the hardest Pokémon boss fights.
- Took on the Ultra Guardians, the Guardian Deities, various Ultra Beasts, Team Rocket, the Island Kahunas, and various others.
- Restored the lighting of the planet after its defeat, redeeming itself before fading into light to seal itself away once more.
- One of the most offensive Pokémon in Generation 7 competitive, and one of the best within its other forms.
Strength
Absorbed all of the light that was coming to the planet (10.9 KiloFOE)
Absorbed the light from the Ultra Recon Squad’s universe (1.198 YottaFOE)
Able to fight Solgaleo and Lunala back-to-back.
Absorbs all of the light of Alola, blotting out the sky and bringing it to utter darkness.
Dusk Mane and Dawn Wings Necrozma are stronger than Necrozma and their respective legendary due to their fusion, rather than merging their powers together.
With their combined power of the Light duo between Solgaleo and Lunala alongside the trainers and Pokémon of the Alola region, they are able to bring back all of Necrozma’s original power.
Both Lunala and Solgaleo have Dex entries referencing how they are able to replace the Sun and Moon with their light, done by absorbing their surroundings or on their own accord. This is where their mythological names come from, with Lunala replacing the light of the Moon and Solgaleo absorbing the energy from the Sun and feeding on it.
Able to create devastating explosions with Prismatic Laser (seen above)
Casts a group of clouds above the Alola region.
Able to fire attacks that the main cast see as too dangerous to keep up with, forcing them to fall back.
Able to shatter crystals restraining it and overpower similarly encasing attacks such as the Frozen status effect.
Can rip open Ultra Wormholes with its strength alone.
Clashed with a world ending meteor with its power, destroying the meteor and saving the planet at the cost of its power.
Restored life to Poipole’s world with its powerful light, with it’s light being responsible for passively keeping the planet alive with energy.
Powers all of the Totem Pokémon directly with its light, being responsible for their strength as the source of aura and Z-Power.
Ash’s Pikachu’s Z-Move can one-shot Lusamine and Nihilego’s fusion.
Ash’s Pikachu’s Z-Move can overpower Ultra Beasts like Guzzlord.
The Z-Move CatastroPika can make a massive thunderbolt (22.9 kilotons)
Official art has depicted Ultra Necrozma fighting against Yveltal, Xerneas, Rayquaza, Ho-oh, and Mewtwo all at once.
Speed
Moves in tandem with Lunala and Solgaleo, dodging lasers and clashing against them (See above)
Able to react to attacks from various characters, such as Ash’s Pikachu and Naganedal.
Can move in tandem with other Pokémon, such as those who can dodge Solar Beam, Necrozma’s Prismatic Laser, Flash Cannon, Aurora Beam, Signal Beam, Flash, Dazzling Gleam… etc.
Durability
Can withstand combined attacks from various Pokémon without taking notable damage.
Physically, its temperature reaches over 10,000 degrees Fahrenheit which it can withstand.
After its defeat, withstood being shot into the ground with enough force to create a crater.
Necrozma, having been in pain for the thousands of years it has been sealed away without light, has a surprising pain tolerance. Every moment it is in its weakened form, it is in agonizing pain wanting to feed upon energy to soothe this pain.
Able to fight against Elio’s team until the very end, and has taken on the Ultra Guardians, various Ultra Beasts, the Island Kahunas, etc.
Can withstand combined attacks from various Pokémon without taking notable damage.
Physically, its temperature reaches over 10,000 degrees Fahrenheit which it can withstand.
After its defeat, withstood being shot into the ground with enough force to create a crater.
Necrozma, having been in pain for the thousands of years it has been sealed away without light, has a surprising pain tolerance. Every moment it is in its weakened form, it is in agonizing pain wanting to feed upon energy to soothe this pain.
Able to fight against Elio’s team until the very end, and has taken on the Ultra Guardians, various Ultra Beasts, the Island Kahunas, etc.
Scaling
The Pony of Shadows
Alicorn Princesses
Due to the innate plot of the Pony of Shadows, he is going to overrun all of Equestria. Not only does he overpower an emotional Twilight, but his alternate self has both overpowered Celestia and killed Luna. Each of the princesses scale to one another, so he would scale to Cadance and former princesses, too.
Princess Celestia can move the sun (138 quettatons to 1.45 KiloFOE) and does so during a celebration (2.8 KiloFOE)
Princess Luna can move the moon (157 yottatons)
Princess Cadence is the Element of Love, allowing her alongside Shining Armor to create a shockwave all across Equestria to defeat Queen Chrysalis.
On her own, Cadence can recharge the power of the Crystal Heart and hold off King Sombra.
Princess Celestia is stated to be able to break worlds.
Princess Twilight can move the sun and moon together (138 quettatons)
Princess Twilight can cause shockwaves by flying fast enough.
The Princesses are stated to be the most destructive force in history.
This places them above the Wendigos, who froze Equestria (131.7 teratons)
Nightmare Moon survived an attack from the Elements of Harmony that launches her into the moon (737 megatons)
Princess Luna and Celestia threw a rope to the moon (950 gigatons each)
The Pony of Shadows was going to use Luna and Celestia to destroy all light in the universe (11.2 ZettaFOE to Infinite [See Cosmology section])
Princess Luna is stated to form all of the constellations in the night sky alongside manipulating all visible comets and stars every night. (571 ExaFOE to Infinite [See Cosmology section])
Princess Celestia is stated to have control over the stars and can manipulate them all on her own (571 ExaFOE to Infinite [See Cosmology section])
Princess Twilight formed a barrier around Discord’s Domain Expansion, holding it off from moving.
As it expands, this dimension increases in size beginning at the size of a house to a size that could contain stars, planets, and other cosmic objects.
Princess Luna controls the Dreamworld and her power stems from it, having the ability to merge and manipulate dreams.
By believing in herself and understanding her redemption, Princess Luna overpowered the Tantabus. The Tantabus is a creature formed by her nightmares and power as Nightmare Moon, which when released into the real world by tearing into it would destroy all of Equestria. The Tantabus infects and controls dreams that it takes over, which it will be empowered enough by taking over every dream to bring itself into the real world. With her power, Princess Luna could travel to and connect to every pony’s dreams, creating a parallel dreamscape for them to combat against the Tantabus in a way it could not escape to another dreamworld. Dreams are infinite in nature with multiple potential timelines existing in them across all dreamers, each of these events differing from the last, as well as containing separately all events related to the dreamers conscious, thereby blending in past, present, and future.
Like Luna, Princess Celestia can reshape and manipulate dreams, removing them from the cognition of ponies.
The Mane 6 (and the others)
The Pony of Shadows took on the Mane 6 in their encounter and has fought against comparable or even superior characters. Thus, the Pony of Shadows should directly scale to the six (plus one). As our main characters, the cast has a vast number of feats to their name, such as...
Starlight Glimmer can move fast enough with magic to appear in two places at once (Infinite, see more in verdict)
Pinkie Pie’s magic creates an earthquake (32.5 megatons)
Pinkie Pie fought with Queen Chrysalis directly when she was amplified by magic.
Pinkie Pie could dodge an attack from Nightmare Moon.
Pinkie Pie’s cannon could launch a minotaur into the sky.
Starlight Glimmer fought a magic-amplfiied Queen Chyralis who is stronger than her love-amplfieid self that one-shot Princess Celestia.
Rainbow Dash as a filly caused the Sonic Rainboom which cleared the skies across Equestria (5.47 teratons) and has replicated it several times.
Rainbow Dash can move in tandem with Discord.
Rainbow Dash can withstand being struck by electricity and move in tandem with lightning.
Rarity with the wrong cutie mark could make a pattern in the sky with clouds (5 kilotons)
Applejack does… this.
Rainbow Dash is the fastest pony in Equestria.
Rainbow Dash hurts a mountain-quaking dragon.
Rainbow Dash survives being in the epicenter of a massive winter-causing snow explosion.
Discord
Being a creature made of pure chaos, Discord is obviously no slouch in power or speed. While he and the Pony of Shadows have never directly interacted with one another, the Pony of Shadows has matched characters like Starlight Glimmer who have one-shot Discord in the past and has the ability to push back against the force of the Elements of Harmony far longer than any other character in the series has before- including Discord himself.
Moved the Moon and Sun (3.105 ronnatons and 23.427c respectively)
Formed his own Domain Expansion, which contain stars, planets, and other cosmic objects and constantly expands in size exponentially.
Discord can fly from the Horsehead Nebula to Equestria (18,262c)
Discord can fly back in time via sheer speed (Infinite [see Infinite speed magic section])
Pinkie Pie with Discord’s powers has the ability to greatly manipulate the cosmos (Varies in value)
Pinkie Pie with Discord’s powers was going to merge with his dimension and ascend his normal power, with Discord’s realm being a parallel universe made purely out of chaos thereby lacking logic.
Discord has warped his entire dimension before and has done similar cosmic scale feats with dimension creation.
Discord remade the manga, can warp physical text on cards, and influence his writers to put his writing on cards instead of their own.
The Mean Three
The Mean Three are some of the most powerful villains of Equestria and were one of the few- both individually and collectively- to come closest to destroying all of Equestria. While the Pony of Shadows has no direct scaling to them, he is able to easily overpower characters comparable to them such as the Mane 6 or Princess Celestia.
Queen Chrysalis was able to restrain Discord, physically overpower Starlight with enough willpower, was able to overpower Princess Celestia, overpower a clone of Twilight Sparkle, and later at her full power overpowered an emotional Twilight.
Queen Chrysalis overpowers Rarity’s magic with one attack.
Cozy Glow was able to blitz Twilight Sparkle and the Princesses.
Cozy Glow nearly knocked out Twilight Sparkle in a single attack.
Cozy Glow was able to absorb Discord’s magic with Grogar’s Bell, but was unable to control it, so it was split across the Mean Three.
Lord Tirek defeated the Pillars of Equestria all at once.
Lord Tirek easily overpowered Shining Armor’s magic.
Lord Tirek can halt a fleet of pegasi moving towards him.
King Sombra
King Sombra is a powerful monster coming from the history of Equestria, existing solely as a being of shadows akin to the Pony of Shadows. Due to their similar physiologies, various physical similarities are compared between the two. Like with previous premises, Sombra has been taken down by the Elements of Harmony constantly without standing a chance. Due to this, alongside the Pony of Shadows overpowering people like Twilight Sparkle that are able to match King Sombra, Stygian should thus upscale.
King Sombra destroyed a petrified statue of the former princess with a stomp.
King Sombra’s magic could overpower Princess Celestia’s resistances, allowing him to turn her to stone.
Cursed the Crystal Kingdom to disappear due to a dark storm surrounding it and covering it with his power.
When the Crystal Kingdom’s forcefield was removed, Sombra came back once again and formed a large snowstorm once more. This snowstorm was able to overpower the princesses and Shining Armor, however was overpowered itself by the Crystal Heart.
Sombra’s Dark Magic manipulation allows him to create pillars of crystals, bursting from the ground which allows him to form large structures and objects with it.
Trixie Lulamoon
Essentially, Trixie was a side character turned into a supporting cast member in later seasons. She wields the Alicorn Amulet which puts her on the level of Alicorns that Twilight and the Mane 6 could never dream of matching in power in early seasons. However, it’s unlikely that Stygian wouldn’t be much stronger- granted his ability to match much more powerful artifacts like the Elements of Harmony or Artifacts of the Pillars.
Trixie with the Alicorn Amulet was stated to have vast, untold power, and is stated to be one of the most dangerous and most powerful artifacts. This acts as a multiplier to magic, allowing Trixie who was shown to be vastly weaker than Twilight to later easily overpower her and perform much better spells than he should.
Due to the basis of it being one of the strongest artifacts, it would place Trixie on par with artifacts like the Crystal Heart that instantly killed King Sombra, pushed back the surrounding storm, and broke apart all of his dark magic constructs.
Due to the basis of it being one of the strongest artifacts, it would place Trixie on par with artifacts like Grogar’s Bell which can overpower Discord’s magic with its absorption ability.
Miscellaneous Characters
While the Pony of Shadows doesn’t have much direct scaling, most of the people responsible for these feats are inherently weaker either due to where they sit in power. Since the Pony of Shadows has the potential to scale to some of the strongest characters in the series, not to mention the Elements of Harmony, he likely upscales a large number of these characters even if they don’t have direct scaling.
In the comics, the Mane 6 fought a group of beings who were villains directly from the G1 and beyond generation and have teamed up with said ponies, meaning that they would scale to said generation. G1 Ponies and beyond have various notable feats, such as…
G3 Ponies can create constellations (1.52 FOE)
Sparklework goes up to collect stars from the sky (6,282c)
Moon Shadow goes to space (1.28c)
Omar the Wizard goes to the moon and brings it back down (Mach 7,471 and 57.66 yottatons)
Niblik the Troll shoots the sun (166c)
G1 Twilight creates stars (51 FOE)
Garth goes to space in a dream (6,147,036c)
Sweetheart and Princess Sparkle fly through the stars (101,613,303c)
G1 Applejack knocks the Jewel Wizard to the end of the Earth (22.22 kilotons)
Unnamed pegasi clear a winter storm (83.77 gigatons)
Unnamed pegasi can shoot beams to the moon and illuminate it.
Dragons in My Little Pony can cause earthquakes by snoring.
Superior to Gloriosa Daisy and and her Everfree form which could grow massive trees and plant domes around a forest.
The Bookworm can devour book worlds, erasing them from existence and leaving them as empty voids, with book worlds containing stars and acting as their own expansive universes.
Cosmos was tearing apart the very fabric of reality and overpowered Discord.
Although this more than likely references the Pony of Shadows directly, there are evils in the universe that have drained their universes of light. (11.2 ZettaFOE to Infinite [See Cosmology section])
Necrozma
Being the two other members of the Light Trio, Necrozma has various reasons for scaling in power. Not only is Necrozma’s weakened form able to match both, but the fused forms it obtains are verbatim stronger than both and it is obviously much stronger as Ultra Necrozma.
Solgaleo can withstand blows from Lusamine and Nihilego’s fusion without taking damage.
Alongside Necrozma, these two could glow up the Alola region for many days.
Alongside the Alola region and Pokémon, Solgaleo and Lunala could restore Necrozma’s power.
Lunala and Solgaleo are able to travel in Ultra Space to other worlds (1.073,000,000c, up to Infinite [See Cosmology section])
Narratively and in scaling, the Ultra Beasts are notably inferior to Necrozma. Not only is Necrozma responsible for their general power in the Alola religion, but they are generally equivalent to the Guardian deities and similarly powerful Pokémon that Necrozma has fought and overpowered.
Ultra Beasts wield unique powers to them that make them hold different statistics than that of the average ‘Mon- with both Z-Power, their Beast Boost ability, and the energy they absorb from Ultra Wormholes.
Ultra Beasts can move across Ultra Space (Varies, up to Infinite [See Cosmology section])
Buzzwole was able to fight against Tapu Koko who fought against Ash’s Pikachu and Naganedal. Tapu Koko was also able to intercept Necrozma mid-flight, intercepts Ash’s Pikachu’s Quick Attack, and should upscale Totem Pokémon like Gumshoos that can move faster than the Rotomdex can measure.
Ash’s Pikachu could blow up a Pokémon center. (183.48 tons)
Ash’s Pikachu was able to take down a Latios at the cost of fainting via recoil, however he has been able to perform similar levels of feats before.
Ash’s Pikachu can clash with Korrina’s Mega Lucario.
Ash’s Pikachu was able to take down Steven’s Mega Metagross.
Buzzwole can pulverize a dumptruck with its strength.
Buzzwole’s ability of absorption can strengthen Buzzwole in a way that its muscles become harder than steel.
Pheromosa overpowers Wobbuffett’s counter which can normally tank attacks from much stronger foes like Metagross, Bewear, and even Giratina.
Pheromosa can casually move out of the way from Pikachu’s Quick Attack and can move as an unidentifiable blur in the eyes of Rotomdex.
Pheromosa can move at 120 miles per hour.
Xurkitree can absorb extensive amounts of energy from Alola.
Blacephalon and Xurkitree withstand the power of Lycanroc’s Z-Move.
Blacephalon can detonate its head to disrupt opponents.
Kartana can cut through space with sheer power.
Kartana can cut down steel buildings in one slice.
Guzzlord can destroy buildings, having an appetite big enough to eat the whole planet.
Guzzlord can devour mountains, tearing it apart with its bare hands
Mewtwo
Being one of the most powerful and most popular Legendaries is nothing to scoff off- however, Necrozma should directly scale. Not only is Necrozma directly obtainable before post-game when Elio fights against Rainbow Rocket, meaning that the Prism Pokémon is able to match by that time, but official art has displayed that Ultra Necrozma is able to take Mewtwo on alongside a variety of other Legendary Pokémon.
Effortlessly overpowers Gary’s Pokemon, who is a champion, putting him on the same level as other champions that can match Legendary Pokémon.
Can overpower robots meant to directly counter its power.
Mewtwo is stated to be able to destroy the world, burning it down if it loses control of its strength. (If taken literally, equivalent to 275.93 petatons)
Able to create explosions with his basic attacks, dealing devastating damage to its surroundings.
Formed a hurricane with its power that was going to devastate the world (198.6 megatons)
Withstands being at the epicenter of a massive explosion.
Alongside Red Genesect, withstands the force of reentry.
Able to dodge Signal Beam as Mega Mewtwo Y (45.72c)
Due to being Giovanni’s ace, the leader of Rainbow Rocket, he should be stronger than the Pokémon seen in the teams of Rainbow Rocket admins. This includes Palkia and Dialga.
However, due to the lack of a Red Chain and being caught in a Master Ball, Palkia and Dialga may not be at their full power.
Groudon and Kyogre
Groudon and Kyogre are very important Pokémon to the world- being responsible for the formations of the land and the ocean respectively. While Necrozma similarly doesn’t hold direct scaling, both Rainbow Rocket scaling or Rayquaza scaling in Ultra Necrozma would allow the Prism Pokémon to scale beyond the Weather Trio in power.
Groudon can raise the continents of the world (216.31 petatons)
Groudon creates a miniature sun (2.218 gigatons)
Kyogre forms a large storm across the region (10.95 megatons)
Primal Kyogre creates a planetary storm (9.71 teratons)
- Primal Kyogre is stated to drown the Earth, flooding it through Team Aqua’s intention (28.57 exatons)
Deoxys
While Necrozma doesn’t directly scale to this fellow deep space Pokémon, he has direct reasons to scale either off of Rayquaza and the rest of the Weather Trio’s power or potentially through Mewtwo upscaling off of Rainbow Rocket Admin Pokémon teams. Either way, Necrozma should be more powerful than Deoxys.
Deoxys’ defense form can deflect blows from Rayquaza and can survive constant punishment from it in base. Once it is well-established with Rayquaza it begins demolishing it in the fight.
Deoxys can control the Delta Meteor (which can reach up to 101.5 teratons)
Deoxys can hit people with the force of a meteor via Meteor Mash (7.75 tons)
Other Legendary Pokémon
While generally miscellaneous, Necrozma has various scaling chains across the Legendary Pokémon in the series, either directly or off of other Pokémon who do scale directly.
Jirachi’s Doom Desire can summon sunlight for two turns before attacking, unleashing energy (82.3 petatons)
Xerneas and Yveltal are used to individually power the Ultimate Weapon to bring destruction (22.583 petatons)
Miraidon is said in legend to turn the land to ash (4.84 petatons)
Lugia is stated to have created a 40-day long storm (497.13 gigatons)
Reshiram is stated to be able to scorch the world (275.93 petatons)
The Legendary Birds are responsible for seasonal changes. Most notably, Moltres brings forth the Spring season (1.38 gigatons)
Rayquaza unleashes power that constantly changes the atmosphere, stabilizing it in order to prevent the other two Legendary Pokémon in the Weather Trio from manipulating it.
Mega Rayquaza destroyed the Grand Meteor Delta that would have destroyed the planet.
Heatran can cause a volcanic eruption by appearing from the depths of it.
Pokémon of Myth
Dialga controls time, with legends stating that its birth began time, statements of which have been echoed beyond the Pokédex. Furthermore, it has been stated that Dialga controls the very concept of time in this exact context, being able to destroy, warp, and manipulate time to this degree both with sheer power and with its innate physiology.
In a similar note, Palkia controls space. It connects spatial dimensions with its control, holding a vast range of control over the boundaries of space. Like with Dialga, it can manipulate space in the same way Dialga controls time, being able to destroy, warp, and manipulate it.
Giratina lives in a parallel dimension to ours with its domain that is opposite to ours up to its very laws, space, and time to a degree that is viewed to be beyond time and space itself, lacking the concepts reigned by Dialga and Palkia. As with previous descriptions, Giratina’s control over antimatter exists upon the same level as the other two members of the trio, with the Creation Trio altogether forming the world itself.
Miscellaneous Characters
While the Prism Pokémon doesn’t have direct scaling between all characters, Necrozma is an immensely powerful enemy and especially within its Ultra form. As a result, it is very much likely it would scale to a number of lesser Pokémon feats, a statement that a boss as powerful as Necrozma can back up granted sheer difficulty…
Abomasnow creates a snowstorm inside of Kalos (4.34 gigatons)
Gigantamax Rillaboom shakes the Galar region (105.93 megatons)
Electivire can power a city (43.88 megatons)
Wild Machamp can unleash ‘megaton-level’ punches.
Ash’s Lycanroc, who is comparable to Ash’s other Pokémon, can dodge Solar Beam. (2.08c)
Elte Four and Champion-level trainers are able to constantly take on Legendary Pokémon.
This includes Pokémon such as Groudon and Kyogre (Brendan/May), Xerneas and Yveltal (Calem/Serena), and even Dialga, Palkia, and Giratina (Lucas/Dawn).
All three of these characters, after taking on these Legendaries in canon, are able to fight against characters with the same team, including important trainers such as Diantha, Steven, or Cynthia. Certain characters, such as seen in the Battle Tree, are able to fight with similarly powered teams, granting direct scaling between regions for Legendaries even if not directly fought by characters such as Elio/Selene, and would thereby scale to Necrozma.
Weaknesses
The Pony of Shadows
Necrozma
On a more serious note, Necrozma is a very hungry individual. Looking for light isn't for some grand scheme, for Necrozma wants to take itself out of overwhelming constant pain due to lacking any light in its body. Thus, Necrozma exclusively struggles to stay in a fight in its depowered form- and is much easier to deal with when injured granted it already is. These weaknesses don't remain later, however Necrozma's other forms display exclusive weaknesses, too. Both of Necrozma's fusion forms can be separated at the cost of hurting Solgaleo or Lunala, even though this isn't that big given it can always just slurp up all of their power. This power shortage becomes quite the opposite, though, in Necrozma's prime Ultra form, where the light it retains is overwhelming. Due to the mass of light it retains, it shoots energy everywhere all across the universe, putting it in a constant on-edge state and presumably puts it in a... not proper mental state.
Before the Verdict…
My Little Pony Canonicity
While this was touched on a bit at the start of this blog, My Little Pony essentially holds a canon where all official media is treated as canon. The comics are basically parallels to the show pre-Season 10, being meant to be as ‘canon’ as possible and fit into pre-established canon, acting as a secondary source for media but becoming more primary as the shows writers became more involved with comic writing and becoming more direct with how they combined the show and comics in writing. By the turn-around of Season 9’s ending, the comics have since become the primary canon and constantly reference stories made before Season 9, meaning that the previous comics even before Season 10 are on a similar boat of canonicity under the primary canon. In the comics, they have further displayed the canonicity of other generations in the series, meaning that Generation 4 isn’t a distinct canon but rather all generations are different universes from one another. Other media, such as the books, have also been directly referenced in the show such as Pinkie Pie and the Rockin’ Ponypalooza Party!, and should therefore be treated as secondary canon. Similar to the comics, the manga is an officially licensed media similarly meant to parallel the show, so it should be treated in a similar boat to the comics. On another note, the card game for My Little Pony is also based on the realm of the series with a collaboration with Hasbro and Enterplay, and other collectible trading cards also worked on with Hasbro are directly referencing show events with no changes beyond description. Thus, the card games and collectibles should similarly be treated as a secondary canon.
While people will refer to the showings of Spike in the future stating that the IDW comics were his retellings of the tales and therefore not all elements were ‘accurate’ thus comics are non-canon or at the very least aren’t real, which in-universe fans of the comic bring up quote-unquote contradictions, Spike explicitly shows that the events that happened in the comics had quite literally happened to his and friends and himself later, and refers to the person in question as a conspiracy theorist more than someone with merit to their beliefs. Thus, the comics are canon no matter what you intend on arguing and should therefore be usable.
My Little Pony Cosmology Size
In My Little Pony, there exists a vast universe much more expanded than even our own- and that’s for good reason. Of course, we know universes are directly parallel to one another with entire Equestria planes being able to merge together and infinitely neighbor one another in a wider multiverse. Within these universes are contained dreamscapes which are the subconscious of ponies which exist for everypony, said dreamscapes containing an infinite number of structures in one pathway within them that are meant to directly parallel the past memories, present thoughts, and future ideas of everypony. Dreamworld scales are applicable to the real world, as seen with the Tantabus and being a threat to Equestria via having power to corrupt all dreams and thereafter corrupt the larger universe. This idea of a dreamworld isn’t special to the main Equestria, either, and rather this kind of structure exists within outside realms, as we see within the Human World and evident with Luna’s existence in Reflections, a story about another parallel universe. In IDW, there are also generally neighboring infinitely sized multiverses with infinite universes including other properties such as Transformers- but that’s an entirely separate discussion, and is simply unimportant to this blog.
While universes have no exact verbatim size, based off the size of dreamworlds which are inherently lesser in size due to the separation between the Dreamscape, dreams themselves, and the world itself (in addition to existing within the world and being formed from the minds of ponies) it would give a potential premise towards My Little Pony universes being infinite size. Additionally, structures like limbo exist all across the universe as the gap between time and space, giving further support to the idea that this cosmology contains multiple infinite structures.
How does this factor into Stygian?
Not only does the Pony of Shadows scale to Princess Luna and Celestia, who can manipulate entire dream structures freely and conciously, as well as other characters like Discord who could reconstruct his conscious world when changing his concept of following between chaos and order, but the Pony of Shadows explicitly scales to cosmic feats himself. The idea that the Pony of Shadows threatens Equestria with its power is constantly stated, alongside other universes with the Pony of Shadows explicitly having all of the light drained in their universe from the stars and hunger for a new world to destroy, said statement following the alternate Pony of Shadows we see in the same comic storyline exactly to where he wants to overrun all realities into the same state. In Gameloft’s My Little Pony mobile game, which ties in IDW media directly into the show’s canon and extends plotlines between both shows, comics, and other media, alongside being an official My Little Pony game, has made similar statements, describing the Pony of Shadows during the Reflections of Harmony event as being an inter-dimensional threat which is referenced further in the event as being throughout space and time with the heroes of the event coming throughout as a means to save their world. With the context that the Pony of Shadows was an interdimensional threat who was going to verbatim overrun all realities in a state described as draining the light from the stars (which comes from the sheer power of the princesses, and only required the usage of Princess Celestia), there are no doubts that the feat would be on a cosmic scale, and at the bare minimum would reach the values as calculated in the blog, and potentially reach a higher, ‘infinte’ scale should you treat the cosmology in that way.
Pokémon Cosmology Size
In Pokémon, Space and Time are a key part of the cosmology as two of the legendary Pokémon represent the very concepts of Space and Time itself. In Pokémon, time is considered a never ending flow of the past, present and future and space is considered ever expanding dimensions. Just like our universe, Pokémon’s universes infinitely expand. However, Time and Space aren’t just never ending and expanding, but rather are infinite, with there being infinite Time and Space within the Pokémon multiverse. To support Infinite Time and Space, Pokémon consistently uses the Many-Worlds Interpretation Theory, where each possibility is an alternate universe that has actually happened in that universe. While this does sound like a finite cosmology, there’s much more to it. With the many mentions of infinite space with ever expanding dimensions such as the TCG mentioning infinite space, Lucian (one of the Elite Four members) mentioning infinite space while reading through sinnoh lore and the statement above, the multiverse should be infinite with infinite timelines.
MWI is thereby supported between the anime and games. The mirror reflection cave in the anime contains countless mirrors which are portals that lead to other universes that are different from the other ones, such as new personalities for certain characters. In the games, Omega Ruby and Alpha Saphire’s Delta episode shows there are different parallel worlds, such as ones where mega evolution was never discovered (The original Ruby, Sapphire and Emerald), and later on Archie and Maxie talk about how there’s likely another world where the other team was the ones who were able to revive the legendary needed for their plan. MWI is very consistent and is a canon way to implement previous games like Ruby and Sapphire, and as seen with Rainbow Rocket and the parallel evil teams across all universes, applies distinctly across the series.
Ultra Space functions similarly to the multiverse, containing countless worlds with different possibilities. Considering the parallel between them, and how their spaces work, it’s very likely that Ultra Wormholes actually contain infinite worlds, which wouldn’t be too far off as countless can also mean infinite, and it would be consistent with how Pokémon has infinite space and MWI. However, while Ultra Space itself has infinite space, not every world within Ultra Space is infinite, which is the main difference between itself and the main world.
How does this factor into Necrozma?
Necrozma has scaling to the Ultra Beasts who can move across Ultra Space, and upscales Lunala and Solgaleo who can travel between worlds, with the distance between worlds should have an infinite gap so said worlds never collide while infinitely expanding. With Pokémon having infinite space, these feats should consistently reach infinite speed. Regarding AP, Necrozma should scale to characters like Dialga and Palkia, alongside upscaling characters like Mewtwo who should scale to them, who can control the very concepts of space-time itself with each being infinite with infinite universes. They could also cause the destruction of everything and reshape the entire world, which considering what they represent and what range they are, could lead to the destruction of the infinite space and infinite time that they control.
Infinite Speed Magic
In Season 6, Episode 21 ‘Every Little Thing She Does’, Starlight displays the usage of the spell Accelero allowing her to duplicate herself through sheer speed. As a pretty obvious infinite speed feat, with Accelero being a verbatim speed-amplifying spell that is used to amplify how fast a unicorn can move. However, the main caveat with this feat has more to do with scaling than it does with the feat, as there are no direct non-cosmic feats that have matched this feat. Despite this, with the Element of Magic and Artifact of Sorcery are notably powerful magic sources with the Element of Magic being referred as complete magic or the innate spirit of magic and generally speaking has dominated every character in the series it has been used on (excluding the Pony of Shadows), implying that it is an inherently more powerful and thereby upscales basic spells such as Accelero. Similarly, Rainbow Dash has statements referencing her as the fastest pony in Equestria including within the movie which explicitly comes from her growth as a speedster. Before the movie, this came from the Sonic Rainboom that gave her the feat of ‘fastest pony’ which other ponies are able to keep up with her mid-flight like Discord, with Discord and Rainbow Dash both replicating time-travel feats through sheer speed (albeit the feat’s speeds themselves are contentious). In both cases, the Pony of Shadows has direct scaling towards potential upscaling in the Elements and Rainbow Dash respectively off of Accelero, with the Pony of Shadows upscaling Rainbow Dash in speed by the movie timeframe with his comparable Alicorn speed and dodging Elements.
As mentioned in Discord’s scaling, this would put time travel through sheer speed at infinite, as it requires speed matching Rainbow Dash’s and external energy to hit a certain speed to travel through time with sheer speed. As Rainbow Dash’s flight maintains infinite speed, it means that Discord’s own flight responsible for time travel would at the very least have to match Rainbow Dash, if not exceed it should you interpret Discord as not having external energy sources beyond his own. This is supported by the fact that Discord can casually move in-tandem with Rainbow Dash within flight while not pushing himself while Rainbow Dash herself had to do the same. This doesn’t mean that infinite speed necessarily grants the ability of time travel in My Little Pony, but does mean that in order to move through time with sheer speed you would need to move at speeds in line with Rainbow Dash’s speed and external energy which gives Discord direct scaling and would grant him the same exact same speed as Rainbow Dash or at the very least similar… if that all makes sense. Essentially, in order to travel through time, you would need to match Rainbow Dash’s speed and outside energy, of which Rainbow Dash has infinite speed and therefore Discord would have a feat in the same regard which should put him in a similar or same ballpark as Dash’s speed (which is infinite) rather than assuming it is an immeasurable speed feat for travelling through time.
Statistic Resistances via Magic Power
In My Little Pony, there are various displays of magic power becoming equivalent to the ability to resist magical damage and effects. As shown with Celestia herself (and what is referenced in the image above), Celestia’s power allows her to resist Changeling magic corrupting her with its dark energy and by extension has allowed her to resist turning into her own dark magic like Nightmare Moon to turn into Daybreaker. Similarly, Celestia has also resisted dream magic via her power which even when weakened and by using all of the power of the Nyx race, Celestia was still able to resist the influence and overpower Nightmare Moon using her dream magic. However, when Celestia was met by the corruption of someone stronger than her, both with Eris and the Pony of Shadows, she was turned into Daybreaker through sheer power, with the former being unable to completely control Celestia as Daybreaker presumably would’ve been too powerful for his magic. Outside of Celestia, there are various instances of magic resistance through power, as the Smooze (who is already innately very powerful) has a built-in magic resistance with its power that weakens blows and prevents the usage of spells used to destroy it, with the official card game giving it a specific mechanic that decreases magic power and increases it’s own. Similarly, characters like Tirek quite literally resist magic by being too strong which has been shown many times, with the Rainbow Power having a similar showing where it was unphased by an attack from Tirek using all of Equestria’s magic and overpowered Tirek with power, allowing them to separate Tirek’s power and return it back to their owners. In other miscellaneous cases, characters can phase through magic if they’re powerful enough, further supporting the idea of a power to resistance equivalence. Generally, magic has also been explained as coming from one’s strength with the cases such as Earth ponies, and the resistance to magic spells like corruption should similarly follow.
“Why was the manga not included?”
In this blog, we collectively decided that the manga shouldn’t be used for Necrozma for various reasons, however hasn’t made much changes to Necrozma’s general scaling at the cost of this (the manga, surprisingly, actually gets Necrozma much weaker than normal within scaling and would cut off a lot of scaling shown in the blog).
For various reasons, we saw that the manga was a contradictory source that wasn’t reliable when we went through Necrozma, both seen within feats, backstories, and scaling in the actual story. For one, what sets Necrozma in the manga apart from the games and anime is that Ultra Necrozma is entirely different within the manga, being a form obtained with power via the ability to grow in power when it detects threats and verbatim isn’t the original Blinding One form that it obtained thousands of years ago whereas in both the games and manga this is the case. In this same chapter, Necrozma only ever obtains Ultra Necrozma by splitting itself apart and explicitly does not fuse with either Solgaleo or Lunala. Similarly, Necrozma’s feat in the manga was done by absorbing all the light in Ultra Space explicitly upon a vast multi-universal scale and all at once within base, and this power was unable to allow it to transform into Ultra Necrozma as they are inherently different. Comparatively, the anime displays that Necrozma is responsible for spreading light all across the world, and its light being taken away had been due to being sealed away. Later, when Necrozma actually began absorbing light, it had only been from the planet itself and not across Ultra Space. Even within the games, Necrozma only ever absorbed all of the light from the Ultra Recon Squad’s universe overtime and thereafter went to different universes to absorb their light, rather than all at once. There are other contradictions such as Necrozma absorbing light from the sun being portrayed as directly darkening it, while the anime and game have both displayed that Necrozma only absorbs light from the sky (and not directly from the Sun, or it would destroy life as we see in the anime) or Necrozma in its Ultra form being combatted against by Solgaleo alone which as shown in previous sections is just straight up not true in any capacity within the anime and games.
Due to this, and other story contradictions from both the games and manga across the Sun and Moon arc as well as its general nature as a separate canon, we decided that it would be much less confusing to use the primary canons of the series, and furthermore the versions of the Blinding One that didn’t outright contradict one another like the manga did.
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Verdicts
Team Pony of Shadows
Stats
Stat-wise, the Pony of Shadows has strength that matches or exceeds any potential ends for Necrozma that the opposition could argue. For example, while both Necrozma and Pony of Shadows have very similar low ends, with both parties having a fair list of feats that hit megatons (with Stygian having statistically better feats, being around 700 versus 200 megaton feats), gigatons (with Stygian also having a statistic edge, reaching 900 gigatons versus Necrozma’s 500-gigaton scaling), or teratons (both getting to hundreds of teratons, with Stygian’s being just slightly higher). Within feats that got between these values up to FOE, Stygian was simply higher granted his quettaton scaling off of Celestia moving the Sun getting to quettatons, scaling off of Luna’s moon movement getting to yottatons, and Discord’s moon movement getting to ronnatons. The best that Necrozma could get off of scaling comes from was exatons with scaling to Primal Kyogre and Groudon, a feat much lower than the values of Luna or Celestia’s moon or sun movement feats.
Even later down the line, Necrozma was not safe from this stat edge, as while his KiloFOE feats were 3.8 times higher than the Pony of Shadows’ scalable KiloFOE feats, this didn’t measure well against the constant surgence of ZettaFOE feats with the Pony of Shadows and adjacent characters such as Celestia and Luna. Even so, Necrozma did have a singular feat that allowed it to get up to 1.19 YottaFOE, putting at Necrozma’s best the calculable statistic edge at 106.25x. However, while this was true, Stygian had a vast number of incalculable, but nonetheless much higher feats than Necrozma. This includes Discord’s pocket exponential dimension expansion which began to form its own universe, the Bookworm being able to destroy book worlds, Pinkie Pie having the ability to merge with Discord’s dimension (which he would have done himself granted he formed it), the Tantabus’ Equestria destruction statement and dream corruption, and Princess Celestia and Luna both having the power to affect the dreamworld and all the collective conscious of ponies in their entirety across Equestria with their power which an innumerable (not literally, there are just soooo many ponies in Equestria…) amount of infinite structures with their own space and time.
While Necrozma did have potential scaling to the Creation Trio with their conceptual space-time manipulation, the Pony of Shadows had similar vouching arguments for scaling to his entirety cosmology with characters such as Cosmos and Discord, plus there are direct problems with the Creation Trio, such as the point that Mewtwo (the only link between scaling) has zero direct scaling and only comes from Giovanni upscaling his Admins teams, of which Palkia/Dialga when wielded by Cyrus may rightfully be weakened due to being captured within a Pokéball, whereas the original plot of the games had followed the fact that Cyrus required a Red Chain to actively use the true power of the creation trio and the limits of a Pokéball innately weakened the power of these Legendary Pokémon. Comparatively, Cyrus’ original plan and a big basis of the argument for the Creation Trio being universal comes from using them to destroy and recreate the universe- something that would not be possible if Cyrus was using the Creation Trio as regular Pokémon (as he does in the Rainbow Rocket storyline) and not for his grand plan (as we know this fails, his universe was not destroyed because he gets sucked into another reality before it can be enacted with Palkia/Dialga). Even so, a lot of this basis comes from non-direct scaling off of the basis of Mewtwo and similar non-linear scaling such as with Pheromosa being put higher than Giratina, so the grounds of this scaling being legitimate is unlikely granted that there are several premises that should innately overlap the scaling’s presence in USUM, putting the creation trio on the same level of power as Battle Tree trainers- something that wouldn’t fit the nature of the Legendary Pokemon if they were scaling bricks towards the rest of the cast despite their overwhelming power which would be circumvented by scaling them to said characters, obviously leading into the blurry lines of Plot-Induced Stupidity (which isn’t that uncommon…) for this scaling, and would likely fit more into the case of an outlier considering this is only done once, each in separate continuities. Ultimately, besides one specific stat end for Necrozma’s power that could one-hundred percent be argued against with multiversal stats for the Pony of Shadows, and the vast number of other infinite or incalculable feats for My Little Pony that would put Stygian beyond Necrozma’s power immensely.
As for speed, the Pony of Shadows took this one-hundred percent. The lowest ends between both parties were generally in a massively faster than light range, with the Pony of Shadow’s light absorption feat getting around 10 billions times the speed of light while Necrozma’s scaling to Ultra Beasts, Lunala, and Solgaleo got around 1 billion times the speed of light for crossing Ultra Space, with both hitting similar speeds with the Pony of Shadows having a speed edge of around ten times.
Besides finite ends, both had similar infinite arguments for affecting, crossing, or scaling to characters that could manipulate infinite spaces or had speed feats hitting such values, such as the Pony of Shadows’ full universe affection getting to Infinite speed, his scaling to Discord and Rainbow Dash through Accelero getting to Infinite speed, his scaling to the Elements getting Infinite speed off of upscaling the Elements and every other villain (including Discord), scaling to Luna who can manipulate infinite dream structures with her magic and her merging of dream worlds with her magic getting this high, and the Tantabus using its power to corrupt entire dreams in finite timeframes, all of which getting to Infinite speed. Comparatively, Necrozma’s biggest Infinite speed feats came from scaling to the Creation Trio who can move in areas without distance and time, as well as assuming that the Ultra Beasts could move infinite distance (albeit this has numerous contentions with certain Ultra Space travels having verbatim finite distance, so there are no direct infinite travel feats beyond assumptions) which admittedly Necrozma could do the same as it traveled all across Ultra Space. This would put both in similar speed ratings, however when it comes down to scaling, the Pony of Shadows generally had upscaling or direct reactions to abilities or attacks that were infinite speed, while Necrozma besides taking on Lunala and Solgaleo who it was matched in base with and vaguely upscaling Ultra Beasts via powering them requires Ultra Necrozma to upscale characters with infinite speed under the basis of these arguments. As a result, while the Pony of Shadows and Necrozma arguably match one another, if you literally scale these with chains, the Pony of Shadows would get higher than base Necrozma for reacting and upscaling infinite speed whereas Necrozma is infinite speed, while Ultra Necrozma could potentially close the gap for verbatim upscaling Solgaleo, Lunala, and Necrozma.
In total, finite ends were generally matched with Necrozma losing against all stat ends besides universe absorption with Necrozma getting nearly hundreds of times stronger, while the Pony of Shadows took speed. In both infinite ends, though, the Pony of Shadows was either relative or took all arguments besides one or two that could only match statistically. In addition, with Team Necrozma’s potential arguments, the Pony of Shadows should generally always win statistically unless you believe in the Creation Trio arguments which is the only means to place Necrozma statistically above the Pony of Shadows in any way, and thereafter the only way for Necrozma to counteract anything that Stygian can do (which Team Pony of Shadows does not support).
Arsenal and Abilities
At a first glance, it might seem that Necrozma held an innate versatility edge against the Pony of Shadows. With a wide variety of movepools, Z-Move usage allowing various elemental attacks, and Necrozma’s resistances and general ability negation allows many means of combat and taking on Stygian with these abilities. However, most of these abilities weren’t moves that Necrozma admittedly lead with, despite an obvious move pool, and most abilities such as Confusion, Stored Power, Night Slash, Iron Defense, etc. were not useful in the slightest.
Even with abilities that could potentially hold advantages, such as Necrozma’s light absorption, aura amplification, and on-the-fly access to Z-Moves like the Light That Burns The Sky, the Pony of Shadows had direct means to match every single one. Light absorption, for example, was an ability both parties shared but Necrozma innately had a weaker form of, not having the ability to absorb infinite light and his light absorption having an innate limit to what it could or could not absorb, as seen with Ultra Necrozma. The Pony of Shadows could absorb light from stars instantly, rather than needing to physically grab them or in certain cases fuse with them, and had the means to do it a range that Necrozma simply cannot match. Besides this, Necrozma’s auras didn’t do much beyond vaguely boosting its stats, something that the Pony of Shadows could match with its shields fending off from attacks, and the ability to weaken Necrozma’s power to a degree that prevents it from attacking with the Frightened status effect. Similarly, while the Light That Burns The Sky is a very useful Z-Move and its crystal allows on-demand access to many attributes, the Pony of Shadows can literally absorb all of the light that Necrozma outputs at a range that Necrozma cannot physically take away without absorbing it, and with the Pony of Shadows power displays, this light is rather converted into darkness which Necrozma can’t absorb.
However, despite Ultra Necrozma being a powerful form, its light is constantly expelled from its body and as we see in the anime can be converted and expelled, or in the game can be lost to injure Necrozma- something that the Pony of Shadows has the ability to do via its light absorption. In this regard, both combatants had a very powerful means of taking over one anothers underlings- with Necrozma being able to fuse with Celestia or Luna, while the Pony of Shadows with his resistance-negating corruption could control Solgaleo and Lunala. However, as stated with before, the Pony of Shadows obviously held better range and innately had superior strength with its corruption, while Necrozma needed to take time to split apart itself into Celestia or Luna. Even further, if Necrozma attempted to form with Solgaleo or Lunala, it made corruption even more easier, not to mention that Solgaleo and Lunala were able to fight against Necrozma if they were controlled and especially if they were separated- whereas the Pony of Shadows did not have this weakness when he had the means to kill Luna or Celestia if they disobeyed and worked just as well, not to mention being able to mentally influence both of them without hindering his combat, something that Necrozma innately lacked. Plus, this was assuming that Celestia or Luna didn’t resist being fused with Necrozma, something that could easily be made the case when Celestia can resist dark magic taking over her body and Luna has thereafter resisted the influence of Nightmare Moon on her body.
While Necrozma has a wide versatility, the ability to absorb attacks, a long line of resistances towards attacks, a large number of Z-Moves that could be used, and on-demand access to his forms, the Pony of Shadows has the ability to shut down every single means of Necrozma’s arsenal and abilities, while the Pony of Shadows had generally better means of combat. Tendril creation and energy projection were defining features of the Pony of Shadows, allowing it to take range over the general close-quarters combat style of Necrozma and match all of Necrozma’s ranged attacks, not to mention its usage of shields, corruption, light absorption etc. all allowed means to catch Necrozma off guard, negate attacks, and seal the deal of winning. With the ability to absorb all of Ultra Necrozma’s light, this would weaken Necrozma significantly in the fight both in speed and strength, and cuts off a number of Necrozma’s abilities and resistances such as its statistic amplifying ability. This furthermore allows the Pony of Shadows to shut down a number of attacks such as Necrozma’s Z-Moves, while Necrozma had simply nothing else to this degree that could allow it to prevent the Pony of Shadows from fighting. This doesn’t even get to the fact that Necrozma’s forms all have varying resistances- leading to further vulnerabilities as the fight goes on with the Pony of Shadows’ various abilities being able to affect Necrozma should be take certain forms.
Tertiary Factors
Between these two, there weren’t many external factors beyond powers and stats, but these were still notable ones. Both have existed for similar centuries with the Pony of Shadows following in suit with devastating the universes it has been in across the multiverse in various versions, while Necrozma has similarly done this across all of its years. Plus, both had similar ideas for scaling, granted they were treated as superior combatants to extensively skilled combatants such as characters like the Pillars like Starswirl who is responsible for forming thousands of spells and the collective team creating the entire nation or other Pokémon like Alakazam with tons of psychic potential or Pokémon like Machamp who supposedly know every martial arts.
However, Stygian himself was a very intelligent pony with extensive knowledge on magic on his own and understood the general idea of combat rather than relying on sheer power before he went into the shadows- something Necrozma was not generally uniform with. Plus, while both admittedly did have similar timeframes of existence, Necrozma was set for absorbing the light from universes when it became hostile but was never hostile until it lost its light, while Stygian as mentioned did have small combat experience and only became even more experienced when he became locked into an eternal stalemate and later fighting against the Pillars- which alternate universes have displayed that the Pony of Shadows had to enforce his power all across the world devastating everypony with its strength. Simply put, the Pony of Shadows just has more experience in combat rather than indirect destruction like Necrozma, and if you wanted to scale them to other parties with skill than their own, there were very similar premises you could make for both.
The most important thing in this fight, unironically, would likely be the range between both characters. While this normally doesn’t change matchups, it is very important to note that no matter what you use, the Pony of Shadows will always outrange Necrozma, as even if you were to use Necrozma’s singular cosmic feat of light absorption from Ultra Megalopolis, the Pony of Shadows has potentially infinite range off of various cosmic arguments. Plus, that didn’t mean that Necrozma at all had cross-universal melee range let alone with a vast majority of its attacks, and even at the bare minimum the Pony of Shadows’ tendrils were longer ranged, its beam attacks matched Necrozma’s own, and its light absorption outranges Necrozma both in Ultra, all of its beam-based attacks, and its Z-Moves.
With this all noted, Necrozma has a notable ensemble of advantages, however Stygian’s better range, more direct combat experience, and ability to take other related combat skill premises due to extensive magic knowledge and matching any means of scaling Necrozma’s skill (if you could even try to make that premise) allows this category to be taken by Team Stygian.
Advantages:
Much stronger in most finite ends and much stronger within infinite stat arguments.
Much faster in finite ends and matches infinite speed arguments.
Simply more experienced.
Better range in every means of combat.
Cancels out or can absorb all of Necrozma’s means of combat.
Can absorb all of Ultra Necrozma’s light which can hurt and incapacitate Necrozma.
Can control Necrozma’s tools (Lunala and Solgaleo) without trouble while Necrozma cannot do the same to Celestia and Luna.
One of the strongest characters…
Disadvantages:
… with some of the least relevance in the show.
Weaker than Necrozma at their highest finite ends.
Willing to kill his own tools if they disobey (Celestia and Luna) which could weaken his numbers.
Less versatility.
Less direct resistances.
Intangibility can be bypassed.
Cannot instantly access forms (if you counted them) unlike Necrozma.
No direct counters to ability-negating attacks such as Moongeist Beam or Sunsteel Strike.
Team Necrozma
Stats
Let’s start with Necrozma’s strength. In base, Necrozma has his own feat of sucking up the light from Ultra Recon Squad’s universe, which was calculated at 1.189 YottaFOE. Ultra Necrozma however upscales from characters like Mewtwo and Pheromosa, who have the means to scale above the Creation Trio, Legendary Pokémon who have the power to “destroy everything”, alongside their ability to control the very concepts of space-time itself (This is not Outerversal). As explained in Pokémon’s cosmology section, the Pokémon cosmology has infinite possibilities which represent infinite realities, with there being statements of “infinite time and infinite space”. Necrozma should likely hit the multiversal to multiversal+ ranges.
There are things I should mention regarding Necrozma’s multiversal arguments. It mainly refers to Palkia and Dialga’s scaling. There are a couple things to note for it. While you can make an argument for them being weakened, how much can we assume? We know that they likely still have control of space and time, one of the arguments, as that was their main purpose (they also have moves representing their manipulation over space and time). We also can’t presuppose that Palkia and Dialga would be nerfed by over an infinite amount. Unless we have something to base the increase off, they would still be multiversal, just weaker into it.
We also have scaling from the Ultra Beast Pheromosa, who bypassed Jessie’s Wobbufett’s counter which is something Giratina couldn’t do. The only counter argument I can see towards this is questioning how much Giratina was putting into his attack… but you would have to account for the power Pheromosa put in, too. Giratina used a somewhat charged up shadow ball compared to Pheromosa’s causal kick. You can very likely upscale Pheromosa from Giratina, who has power equal to Dialga and Palkia at their peaks.
Now going onto Pony of Shadow’s scaling, he has a good bit of cosmology scaling. His lowest feats are scaling to Midnight Sparkle through the Dazzlings and scaling to the Pillars, who were going to destroy the Pony and Human worlds, which we agree with and would give him low multiversal scaling. The Pony of Shadows himself has a lot of multiversal scaling, such as with characters like Princess Luna, Celestia, Discord and the Tantabus. Let’s go over each’s scaling very carefully.
Accord’s mind alterations
In chapter 49 of the IDW comic series, It’s revealed that when Discord’s concept was changed from Chaos to Order (forming him into a being known as Accord), he seemed to have made his entire mind into a formal world, which formerly contained the infinite hallway with the infinite dream worlds. Basically, Discord had his mind reset and remade to fit what Accord wanted. The only issue with this is the actual range of the feat itself.
There are multiple parts of discord’s mind as shown in My Little Pony: Friends Forever Chapter #20, and we can make these connections to the Accord’s mind in the main comic. In their initial arrival, Discord and Luna land in Discord's standard mind, a place with just random chaos that discord unconsciously causes, similarly to Accord’s mind, which is the same structure except it’s literally empty because it’s orderly and not chaotic. Then, there’s the office where Discord and other ponies are forced to do a crazy amount of work, bossed around by Celestia. In accord’s mind, they literally have the exact same space except multiple accords are going around as the bosses. Then, Luna sends Discord to the infinite hallway to show Discord the infinite choices he could make, and try to uncover Discord’s issue. In the Accord comic, they don’t actually go to the infinite hallway, rather they stay in the office part going into a branch within the office.
We would never know if he also reset the infinite hallway, considering that he didn’t reset the office considering it was already aligned with Accord’s concept, which is the same as the infinite hallway. While yes, possibilities are based on memories and ideals, we know that Discord’s choices pertain to becoming Accord, which would then extend to Accord’s actions. What he asks certain ponies to do, if he even asks them at all and how they do all vary and thus have many different possibilities on how they’re done. To say Accord also messed with the hallway is too much of an assumption that we would never know.
Luna, Celestia and Tantabus scaling to the Dream World
Admittedly, the scaling is fine between these three. However, Before I address the real issue, I do wanna mention that if we accept Luna and Celestia scaling to the dream world, then Palkia and Dialga even with Cyrus should be treated as Multiversal+. Luna and Celestia’s scaling relies on the fact that they can “manipulate” and control the dreamscape which is supposedly multi+, which Palkia and Dialga LITERALLY do the same thing instead they do it to infinite space and infinite time with infinite timelines, it’s basically the same argument and therefore you can’t use one without the other.
Addressing the actual issue with the feat, it isn’t really the feat itself. It would be simply hypocritical if we used Palkia and Dialga manipulating space-time as a tier and wouldn’t consider Celestia and Luna manipulating the dreamscape as a tier, however the issue lies on the cosmology itself.
Addressing the MLP Cosmology
While Team Necrozma agrees that the My Little Pony cosmology generally is multiversal+, there are issues with certain parts of the cosmology that characters only scale to. We can reasonably say that no one scales to the main multiverse. Midnight Sparkle only destroys two main realities, Discord and Cosmo only have consistent fabric of reality statements, and if we were to hypothetically give dream worlds 4D size, the Tantabus would likely be low multiversal, as it’s entire goal was to gain the power of a certain amount of dream worlds to then corrupt one reality. You likely can’t make enough of an assumption that the Tantabus would’ve absorbed more than 100 dream worlds, and that these characters would only scale to a Tantabus that absorbed at least dozens of universes. They could likely scale higher, but we wouldn’t know that without assuming so.
This would likely apply to the Pony of Shadows’ feat of overriding all realities. This likely isn’t multi+, since we know that Stygian was going to travel universe by universe overriding each one individually, rather than overriding them all at once. This would likely be a universal+ feat at best. It’s like saying “I could destroy one continent, then 5 hours later I destroy another continent, so I’m multi continental!”, you’re not actually multi-continental, you just have multiple showings of destroying a continent without them actually combining into power. The end result doesn’t matter, it’s what you do at once.
Then comes the main argument: Luna and Celestia’s manipulation over the dreamscape. Again, the issue is within the actual cosmology size. The dreamscape being multiversal+ relies on each dream world being their own space-time, while there being an infinite amount. The first issue is them being their own space-time. While a good argument is the fact that they seem to fuse the past, present and future together, this is likely taken out of context. Just like our own dreams, they don’t actually contain the past as “history”, but something that vaguely happened, with it being stated that it represents any choice you could make currently and what future that may hold. Past, Present and Future in itself is a very vague thing, the past is literally anything that has already happened, the present is stuff that happened right at that moment and the future is something that happened after. Everything has a past, present and future, a second before and a second after me typing this verdict is the past and future, and me typing this verdict has been the past and present before (Please note that if we hypothetically were to scale Discord/Accord to his mind, it would also just be infinite AP, and not multiversal+)
To put it simply, whatever led up to a certain choice is not actually recorded, rather it’s events that have vaguely happened and thus recorded into the characters mind. What makes the most sense is if we say that the dream world is the entire space-time, with each door being a different branch of that space-time. The more choices you make, the more branches get made, but are never fully separate. Their choices are separate from each other but are connected to the same space-time.
Where should Pony of Shadows scale?
Well, all of Stygian's infinite arguments that were mentioned in the stats section should be valid. The universe should be the same size if not superior than the dreamscape which is at least infinite. In terms of 3D arguments, you could make the argument that the Pony of Shadows takes the edge, but we’re looking for their best, which Pony of Shadows really just has scaling to Midnight Sparkle, who as mentioned before had the potential to destroy the pony and human world, far below Necrozma's creation trio scaling.
Then we move onto speed, even ignoring infinite ends, they’re both pretty impressive. Starting with Necrozma, he has scaling to both Solaego and Lunala, who can travel across the ultra space, which was calculated at 1,073,000,000c. One billion times the speed of light isn’t bad, admittedly however Stiygan has him beat. He has his own feat of sucking up the light of the universe which was also calculated at 10,138,868,400c. Meaning the Pony of Shadows is about 9.45 times faster than Necrozma… using finite ranges.
They both have infinite speed arguments. While we disagree with most of them, following the logic for infinite AP MLP, the same should go for speed, such as Pony of Shadows being able to suck all the light off of an infinite universe. Assuming that there’s light throughout the entire universe, he would have to be able to absorb infinite light in a finite time to perform this feat, which is infinite speed. Infinite speed MLP should be fine.
Necrozma’s infinite speed argument should be fine. In base he’s scaling to Solgaleo and Lunala who are able to travel across the Ultra Space, which should be infinite as explained in the cosmology section. As Ultra Necrozma, he upscales them both, alongside the Ultra Beasts who can travel the same distance, but it’s more blatant to say the least. I don’t wanna be that guy and talk about who seems to be higher than the other in terms of infinite speed, so we’ll say they’re about equal.
So who has what advantages?
Well, for AP, it’s very simple. Using 3D arguments, Pony of Shadows seems to have better arguments, being the only one with infinite AP arguments. Necrozma has higher calcs, but you shouldn’t ignore the infinite ranges if they’re valid. Using calculable speed, Stygian is nearly 10x faster.
Using the real values that we set, Pony of Shadows is very impressive, likely ranging from universal+ to low multiversal, while Ultra Necrozma is very consistently multiversal+. They both also have infinite speed arguments, while admittedly Necrozma’s is more vague to argue. Generally Necrozma should take stats.
Arsenal and Abilities
To start, I wanna go over all of Stygian's wincons and address why they likely wouldn’t work on Necrozma, and if they did, explain why it wouldn’t matter as much as Necrozma’s wincons, but before that we have to answer an very important question.
Can Necrozma even get to Ultra Necrozma?
To determine this, we’ll have to go over a few things first. There are 2 steps needed for Necrozma to go Ultra Necrozma. Firstly, Necrozma needs to actually fuse with either Solagleo or Lunala, he doesn’t need both so it doesn’t extend the time too much. Necrozma then needs to do a z move sequence to actually transform into Ultra Necrozma. It would make sense that Necrozma would literally instantly try to fuse with one of them, as it’s in constant pain without light in its body. It should be easy for him to get off the fusion at least.
The questionable thing is if Necrozma would even get the chance to transform. While there are many good arguments that Necrozma going Ultra with his stats before is too vague, Team Necrozma believes that he could do it. When the transformation starts, a big ball of light gets formed, presumably the light that gives him the major power amp. It’s very unlikely that any of them can overpower the light protecting him before he’s able to transform.
Now, to go onto the win conditions.
Pony of Shadows’ corruption can likely overpower the whole trio.
Yes and no. We know that Pony of Shadows’ corruption can overpower people with raw strength as described in the before the verdict section, negating whatever resistance they had to it. However, the resistance negation likely wouldn’t work, as Necrozma himself has a resistance to abilities like that. Abilities that can break AP based resistances shouldn’t inherently be able to break through innate resistances, as AP resistances vary and depend on many things, vs an innate resistance which applies regardless of a strength difference unless the ability has a blatant resistance negation. Solgaleo and Lunala should have similar resistances, only really being affected by Necrozma simply fusing with them, rather than “corrupting them”, they were already overpowered, so Necrozma was able to control them.
Pony of Shadows actually does have resistance negation that isn’t power based, Eris’ corruption to be exact. However the argument could be made that this wouldn’t be his go to, and thanks to this he would struggle to use his corruption initially, but could eventually win with it if the fight went long enough.
Ultra Necrozma is based on light and constantly exerts such, couldn’t Stygian absorb the light to make Necrozma weaker?
Admittedly, Necrozma has no resistance to this ability. However, there are a couple things we could consider here. Firstly, it took Pony of Shadows a decent amount of time to even absorb infinite light. To put it into perspective, if it took 1.08 seconds to travel 347 light years, and to compare the size to the farthest known star, which is 52,850 light years (based on the size of a galaxy), at bare minimum it would take 2.54 minutes, likely longer but we won’t make an assumption for how longer. Regardless, it isn’t unreasonable to assume that Necrozma can attack at least once before losing his powers.
I should note that this point would also help support Necrozma being able to get ultra Necrozma, as the Pony of Shadow’s light absorption is simply too slow to matter.
Could the Frightened state that the Pony of Shadows can apply to someone stop Necrozma from fighting?
This is another thing where it would actually affect Necrozma, but this time it likely wouldn’t actually do as Pony of Shadows wants. In Pokémon, there’s moves like Scary Face and Glare, which do similar effects (specifically Glare, which paralyzes the target). While Necrozma is affected by its side effects, it is never prevented from fighting. Paralysis is literally like frightened but Pokémon are able to fight back temporarily.
While you can make the argument that the status effect will be afflicted, he would likely overpower it and would still be able to fight.
That being said, Necrozma should handily have a counter to or resist all of the Pony of Shadow's win-cons, having a reliable way to get his transformation in, and generally out-stat which would be able to one shot Stygian.
Tertiary Factors
While Necrozma and Stiygan have the same numbers of support, Stiygan’s support unfortunately has the very blatant advantage. While they have equal speed, Celestia and Luna have consistent infinite scaling vs Solgaleo and Lunala only scaling to 1.189 YottaFOE, which is finite. While this wouldn’t matter, as Necrozma solely needs their body intact for fusing, it’s very clear that the legendaries won’t be useful in terms of combat.
Necrozma is also inferior in terms of range. While Necrozma has better stats, he doesn’t have the same range as Dialga and Palkia, which is superior to anything My Little Pony can do. Luna and Celestia have feats of manipulating infinite spaces, and the Pony of Shadows himself can absorb infinite light. Besides travel speed, which isn’t inherently relevant to range, Necrozma’s range is mostly finite with him having infinite power.
The Pony of Shadows has likely lived much longer, being thousands of years old, fighting much more experienced people like the pillars and even Celestia and Luna, vs Necrozma fighting the other two Light Legendaries of his game alongside Elio who had just started their adventure, and Ash and the others in the anime, who simply aren’t comparable to the Pillars or Princesses in experience.
Unfortunately for Necrozma, there’s really nothing in this category he can take. I would argue that this category is the least important one for these two, but it is good to acknowledge it to some extent.
Conclusion
Advantages:
Much stronger at both of their peaks
Equal in speed with infinite arguments…
Can fight against Pony of Shadow’s corruption initially…
Pony of Shadow’s light manipulation is too slow to actually matter…
Doesn’t have difficulties transforming, which gives him a major stat advantage
Bigger arsenal to draw from.
…However Necrozma wouldn’t be fully affected by it, and could still fight
Much stronger at both of their peaks
Equal in speed with infinite arguments…
Can fight against Pony of Shadow’s corruption initially…
Pony of Shadow’s light manipulation is too slow to actually matter…
Doesn’t have difficulties transforming, which gives him a major stat advantage
Bigger arsenal to draw from.
…However Necrozma wouldn’t be fully affected by it, and could still fight
Disadvantages:
Lunala, Solgaleo and even base Necrozma are much weaker than even their weakest stats
…But Necrozma’s is more vague to argue.
Slower using calculable speed
…But Eris’ magic could bypass his resistance
…However Necrozma has no resistance and if the light manipulation is pulled off, Necrozma can lose
Frightened is an ability that would affect Necrozma…
While not mattering too much, Solagelo and Lunala are meaningless in terms of numbers
Finite range compared to the Pony of Shadow’s infinite range
Far less experienced and has lived far less
Both of these characters were simply highly impressive. The Pony of Shadows obviously held a statistic edge when we went through finite ends and even more so when we go through solid 3-dimensional feats- but that didn’t matter compared to scaling off of the Pokemon of Myth that simply put Necrozma on a scale that the shadows couldn’t even comprehend. However, to be frank, Necrozma himself did not hold many advantages outside of stats, but this didn’t change the fact that its strength allowed a means to counteract a large number of Stygian’s advantages in every way and other advantages truly didn’t bring much against the sheer stat barrier between these two. With Necrozma’s blinding power, coupled with the Pony of Shadow’s… shady arguments… it wasn’t hard to diffract the power of the shadows. The winner is Necrozma, the Prism Pokémon.
Lunala, Solgaleo and even base Necrozma are much weaker than even their weakest stats
…But Necrozma’s is more vague to argue.
Slower using calculable speed
…But Eris’ magic could bypass his resistance
…However Necrozma has no resistance and if the light manipulation is pulled off, Necrozma can lose
Frightened is an ability that would affect Necrozma…
While not mattering too much, Solagelo and Lunala are meaningless in terms of numbers
Finite range compared to the Pony of Shadow’s infinite range
Far less experienced and has lived far less
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